De la créativité à l'action: workshops [fr]

Présentation des 4 workshops.

Atelier 1 — Kate Lindley

Thème “créer en équipe”. Un peu bateau? Buts: parler et formaliser une liste de conditions pour la créativité en équipe (contexte: Suisse romande).

Idée: changement de paradigme, anciennes approches vs. nouvelle vision: intelligence collective, interdépendances, solutions bottom-up, théorie Y, opportunités, work-outs (on laisse command and control, le créateur seul, le top-down, théorie X (McGregor), problèmes, etc…)

Utiliser des approches créatives avec apports constructifs différents.

  • Appreciative inquiry: construire sur ce qui marche bien
  • World Café: inclure toutes les parties présentes
  • Future Search: planification stratégique, look at the big picture
  • Open Space: optimiser le temps
  • Action Learning: diminuer la résistance au changement

Atelier 2 — Denis Hertz

Comment utiliser vos ressources intuitives pour résoudre des situations complexes de manière proactive. On a beaucoup parlé de processus et outils pour stimuler la créativité. Mais on a des ressources naturelles! L’intuition par exemple.

4 formes d’intelligence:

  • cognitive: je pense donc je suis “je sais”
  • émotionnelle: capacité à sentir ses émotions, celles des autres, et en faire quelque chose d’intelligent “je sens”
  • intuitive: capacité d’évaluer êtres et situations sans avoir besoin de raisonner “je sais”
  • collective: on est en interaction constante avec notre environnement; c’est l’ensemble qui définit le comportement des éléments

*steph-note: recommandation de lecture: Blink de Malcolm Gladwell.*

Faire le lien entre les performances analytiques et les capacités intuitives. Devenir plus conscient de cette articulation, acquérir de nouveaux réflexes utiles à la prise de décision.

Deux outils:

  1. décodage intuitif
  2. constellations systémiques d’organisation

Atelier 3 — Giorgio Pauletto

Observatoire technologique: create the service box.

L’économie s’est tertiairisée. Industrie de services. Tangibiliser une idée de service qui est par nature immatérielle.

On va mettre l’idée du service dans une boîte en carton, et dessiner sur la boîte la perception et la valeur ajoutée de ce service. Dire pourquoi c’est important, et quel problème ça résout.

Restitution en mode narratif. Raconter une histoire sur la base de la boîte qu’on a créée.

*steph-note: intéressant!* On repart avec un objet physique!

Atelier 4 — Anne Heleen Bijl

Comment le réaliser? Engagement et synergie avec ceux avec qui on travaille. On va utiliser les 7 règles de communication créative de tout à l’heure. Inventer une petite entreprise de toutes pièces, et suivre une méthode primée qu’Anne a développée.

Workshop: how to make it work? (Anne Heleen Bijl) [fr]

*Mes notes du workshop…*

1. chacun apporte une métaphore qui symbolise ses désirs pour le futur — 2020 (il y a une /vraie/ baguette magique si jamais on coince) — faire des sketches, pubs etc. datés 2020 sur tout ce que notre entreprise aura accompli de merveilleux. Wishful thinking. Faire émerger tous les désirs cachés concernant la projet.

2. moment eurêka – vision – small steps – concrete realisation

Attention, is le coeur n’y est pas, il faut faire autre chose! Ne choisir que des activités qui nous enthousiasment.

PMI: si on a des doutes, faire un PMI! Tout le monde participe:

– 3 minutes pour les points positifs, les avantages
– 3 minutes pour les points négatifs, les désavantages
– 3 minutes pour les points intéressants sans jugement de valeur (“qu’est-ce qui peut être intéressant”)

Autre méthode: moines dominicains. Deux personnes. On donne à la première un objet (jetable). Tant qu’on tient l’objet on peut parler (max 1-2 minutes, sinon c’est trop long à résumer). Quand on a fini on fait un pas en avant et on jette l’objet. C’est à la deuxième personne de résumer ce qu’a dit la première, jusqu’à ce que la première soit d’accord avec le résumé. Puis la deuxième dit avec quoi elle est pas d’accord, et avec quoi elle est d’accord, puis elle donne son opinion, fait aussi un pas en avant, et jette l’objet à la première, qui fait son résumé, etc. (Il faut partir assez loin, on continue le processus jusqu’à ce qu’on soit trop près pour continuer.) Ça marche à deux mais c’est vrai que c’est mieux avec un médiateur. Possible aussi avec des groupes antagonistes, en politique par exemple.

Idée: aussi faire en sorte que les jeunes coachent les vieux. Célébrer les succès.

Nearlings and beyonders can also be celebrated. (“good” failures)

Faire des excursions pour aller voir comme ça se fait ailleurs.

Une stratégie sous forme de mind map coloré (art map) est bien plus lisible qu’un mémo gris de 200 pages.

Donc une étape c’est de faire un art map de son projet pour que tout le monde le comprenne bien. Aussi pour tâches d’une équipe.

5 langues d’appréciation.

Exercice: le mur. 4 volontaires forment le mur. Le but c’est de séparer le mur au milieu pour accéder à quelque chose qui est derrière. Le mur ne doit pas coopérer. Pas beaucoup de place, on va éviter les solutions “physiques”. Très important: s’approcher du mur. Le mur est très sensible aux fausses promesses. Ce qui aide: demander au mur de quoi il a besoin pour pouvoir traverser, ou bien créer un avantage mutuel derrière le mur.

Pensée latérale: changer l’angle sous lequel on approche un problème. 5 façons:

– conversion: définir ce qu’on trouve normal et inverser (par exemple: on trouve normal que le chauffeur de taxi connaisse le chemin et pas le client, on renverse et les clients qui connaissent leur chemin forment les nouveaux chauffeurs).
– exagération: “tout Genève doit venir!” Exagérer le problème.
– wishful thinking: oser formuler ses désirs, complètement (baguette magique)
– choisir un mot arbitraire pour se stimuler (comme bananaslug)
– échapper à ce qu’on pense être normal, faire tomber l’idée dominante.

Les gens ne se sentent pas appréciés. Différentes langues (pas contente du gros bonus, aurait préféré un bouquet de fleurs). Il y a 5 langues différentes pour exprimer et recevoir la reconnaissance, et on a chacun notre langue favorite, une pour donner une pour recevoir. Si c’est dans une autre langue on ne le remarque même pas!

1. compliments (environ 20% des gens)
2. action pour l’autre
3. faire quelque chose ensemble, être là pour l’autre (majorité des gens)
4. contact physique (une personne sur 5)
5. cadeau matériel (pas de l’argent)

Pour l’histoire de la motivation et de l’argent, voir carotte et créativité ne font pas bon ménage.

De l'émergence de la classe créative à la créativité [fr]

Voici mes notes de la journée de la FER “De la créativité à l’action“. Si vous voyez des erreurs, merci de les signaler dans les commentaires!

09.08.2010: les vidéos de cette journée sont en ligne.

Anne Heleen Bijl

Parler en français => comme si elle devait refaire toute sa présentation! Intéressant…

La créativité casse les cadres, c’est la clé de l’innovation. La plupart du temps on n’en a pas besoin. 2% du temps, on se dit qu’il doit y avoir une “autre solution”. C’est là qu’on a besoin de la créativité. Problème: on cherche souvent une solution qui est trop proche du problème. Mais en fait il faut des fois chercher complètement ailleurs.

Créativité: relier deux aspects qui n’avaient pas de contact avant.

Osborne, américain dans les années 50. A cherché comment il pouvait faire en sorte que chacun de ses 500 employés produise des idées.

Expérience avec 4 personnes du public: A et B sur un panneau, les relier. Comment est-ce qu’on les relie? En général on a tendance à les relier par le chemin le plus court, le plus facile. Mais dans la vie c’est pas toujours possible… *steph-note: très tentée d’aller arracher la feuille pour faire se rejoindre A et B en la pliant… ah, quelqu’un l’a fait!*

Obstacles à la créativité:

  • peur d’être ridiculisé, surtout par soi-même (on est son juge le plus sévère)
  • “ça ne va pas réussir”
  • on ne voit pas l’avantage
  • tenir aux vieilles solutions (on n’aime pas le changement et les nouvelles habitudes, elles sont difficiles à installer! 30 fois un nouveau comportement pour qu’il s’installe, cf. FlyLady)
  • “Les Autres” le rendent impossible
  • se créer des barrières soi-même
  • être satisfait de la première solution
  • problème d’autorité: qui est le chef?

L’effet Eurêka: 10 phases

  • problème est un défi
  • le problème est le vôtre
  • recherche de solutions => échec
  • frustration
  • distraction
  • relaxation
  • moment de coïncidence
  • eurêka, inspiration (si on a de la chance!)
  • euphorie
  • réalisation

*steph-note: lire The Myths of Innovation!*

Conditions pour la créativité:

  • indépendance
  • liberté/espace
  • concentration
  • motivation intrinsèque *(steph-note: cf. la vidéo de Dan Pink dont je parle dans “Carotte et créativité ne font pas bon ménage“.)*
  • bonne définition du problème
  • breaking patterns/outside the box
  • donner une chance aux idées
  • humour
  • temps pressé/nécessité
  • chercher des alternatives

Conditions créatives en groupe

  • stimuation de nouvelles idées
  • rémunération d’idées
  • moyens (budget, personnes)
  • pas trop de contrôle: liberté
  • ne poses pas de questions trop définies
  • pas autoritaire

Sept règles de communication créative

  • suspension du jugement
  • écoutez attentivement: quelle peut être la valeur de cette idée?
  • fantaisie et imagination
  • quantité amène qualité
  • pollinisation croisée
  • 3x +++ (le droit de demander trois avantages de son idée à la personne qui la reçoit négativement, genre “oui mais bon, sois réaliste!”)
  • 28 ideakillers sont tabous (y compris non verbaux!)

Utile de garder à l’esprit le temps d’incubation de certaines idées, entre l’idée et sa mise sur le marché:

  • TV: 50 ans
  • pacemaker: 30 ans
  • fermeture éclair: 30 ans
  • stylo bille: 7 ans
  • radio: 24 ans
  • antibios: 30 ans
  • nourriture congelée: 15 ans

Xavier Comtesse

Réseaux sociaux et créativité: étude faite au démarrage de la Muse, sur Rezonance. Quelle est la part des créatifs chez Rezonance?

Parmi les abonnements payants de Rezonance, est-ce qu’un questionnaire va fonctionner? Réponse hallucinante: personne ne comprenait les questions. Problème de langue? Peut-être faut-il passer au hollandais… 😉

Mise en garde:

  • la créativité dans le contexte de l’innovation
  • un sondage via un réseau déjà existant (Rezonance)
  • démarche volontairement participative
  • le questionnaire est soumis au Conseil scientifique

En français, “créativité” c’est vraiment associé à l’art. Gros échec 🙂 => il a fallu tout revoir.

Ont monté un sous-groupe du comité scientifique, le “Groupe Montbrillant”. “Pourquoi est-ce que les gens ne comprennent pas nos questions, que nous on comprend très bien?” => ne plus poser les questions sur la créativité, mais partir du principe que la créativité fait partie du processus d’innovation.

En amont: créativité; en aval: amener au marché, stratégie commerciale. On s’est beaucoup préoccupés de l’aval, supposant que là est la difficulté, et moins de l’amont.

Résultats: dans la région lémanique, on aurait une classe créative deux fois plus dense qu’aux USA, par exemple, 62% ont participé à une start-up, 7% on déposé un brevet. *steph-note: attention, on parle de Rezonance ici, et non pas d’un échantillon représentatif de la région lémanique!!*

Par contre, seulement 5% fréquentent un centre créatif.

Ils ont appelé “net-ups” entreprises qui naissent dans un réseau social et se construisent avec lui. *steph-note: pas sûre que j’aime ce terme… c’est simplement le modèle de beaucoup de start-ups dans les nouvelles technologies: agile, crowdsourcing, etc…*

Creative commons.

Centres créatifs: existent-ils réellement dans notre région? Différentes générations de creative centres.

  • première générion, MIT etc: faire vivre des objets et des services avec des usagers, et les observer. Client-roi. Usagers ne sont pas co-créatifs.

Après, consommacteurs. Changement fondamental de percevoir le produit, l’économie. (On est des bêtes curieuses.)

Ces lieux jouent pour l’amont le même rôle que le prototype pour l’aval.

Mettre en place des méthodologies. Les méthodologies ne font qu’accélérer la créativité, rien d’autre. Ce sont des accélérateurs.

Xavier nous montre “la matrice”… “démerdez-vous avec!” — quand un matheux essaie de montrer les résultats d’un sondage. *(steph-note: image dans l’article de Pascal Rossini…)*

Elmar Mock

On ne cueille pas de champignons sur l’autoroute. Est-ce que ça s’apprend, la créativité? Difficile d’en parler.

Avait le sentiment qu’après avoir inventé la Swatch, il n’était plus possible dans la société d’inventer autre chose. => nouvelle structure. (Mais en fait le problème c’était lui… *steph-note: si j’ai bien compris*)

A la base plein de créatifs, mais on le reste pas tous. Métaphore moléculaire: l’être humain est une molécule d’eau (gaz, eau, solide, ça reste une molécule d’eau).

  • Gaz: créativité, imagination, exploration
  • Liquide: école, expérimentation, évolution (étape douloureuse)
  • Solide: éducation universitaire, formation professionnelle, maturité, réalité (ordre, structure)

Relation d’amour-haine entre créativité et structures/organisation (gaz vs. solide).

Le créatif finit toujours par créer des cristaux (les cristaux c’est une idée qui marche!) — c’est la réalité de la créativité! Permettre à la société d’avoir de nouveaux cristaux pour nous donner l’illusion que demain existe. (On a des budgets, des projets, des plannings, “l’année prochaine ce sera bon”. *steph-note: ça me fait penser à “The Black Swan“, livre à lire absolument d’ailleurs.*

Difficile de trouver l’endroit où les trois états de la matière coexistent (le point triple). Startups.

La métaphore de la perle. L’huître ne crée la perle que si quelque chose dérange. Il faut un élément perturbateur pour la créativité. Clé: identifier et définir cet élément perturbateur. Malheureusement, on s’adapte à nos éléments perturbateurs et nos difficultés. On n’a pas envie de modifier nos habitudes.

Après avoir trouvé l’élément perturbateur, phase inventive, puis phase conceptuelle, phase scientifique, phase commerciale.

Modèle en oignon: chacun est responsable d’un truc, départements. Ça marche pour la rénovation et l’évolution, mais pas pour l’innovation et la révolution. Il faut pour cela supprimer la notion de départements.

Caisse à outils de la phase gazeuse. (The Gas-Phase Toolkit.) Cartes (?).

Important: ça prend du temps. On va pas juste prendre 1h pour être créatifs.

  1. cerner: quel est l’élément perturbateur? définir le problème
  2. curiosité: s’intéresser par exemple aux gens qui vont utiliser ce système, qu’est-ce qui se passe au niveau de l’industrie
  3. idéation: (3 jours) contrairement au citron (plus on presse moins il y a de jus), eh bien l’homme, plus on presse, plus il y a de jus. Il faut prendre le temps d’aller explorer d’autres chemins pour trouver des champignons. On va se sentir perdus. Prendre les chemins de traverse. Energie pour traverser le tunnel. Divergence et convergence. Augmenter le nombre d’idées. Brainstorming (attention, c’est pas une discussion chaotique, c’est un système rigoureux!). Méthode 6-3-5.
  4. entonnoir: convergence, sélectionner, éliminer, trier les idées après la diarrhée intellectuelle qu’est le brainstorming. Critique constructive.  Intuition, imaginer ce que sera demain. Sur nos 100 idées, laquelle aura la médaille d’or, d’argent, de bronze?

Sans élément perturbateur, le brainstorming est de la masturbation.

Etre innovateur, c’est aussi être dans le faire. Ça nous aide à être de meilleurs innovateurs de les suivre jusque dans la dure réalité de l’actualisation.

Chaque fois qu’on a un problème, une nouvelle phase créative est ouverte.

SWITCH Conference, Coimbra: José Fontainhas [en]

Running notes from the SWITCH conference in Coimbra. Are not perfect. Feel free to add info in the comments, or corrections.

Jazz and the art of Chaos

About how José became a better musician. Everything not in English at Automattic has something to do with José. But first and foremore, he is a drummer.

Where it began: a few years back, José decided he wanted to be his own boss. Wanted to develop ideas that don’t thrive well in the online world. Generic websites. Found WordPress: open source, easy to use, and named for jazz musicians. Started WordPress-Portugal.

Playing solo doesn’t work for all musicians. Freelancing felt a bit like playing solo, studio work. He came across Automattic.

Automattic does WordPress.com, but many other products: Akismet, BuddyPress, VideoPress, etc. 11 mio blogs on wp.com.

1200 servers running across a whole bunch of data centres. The service speaks more than 60 languages, and this is where José comes in. Portuguese is the third most popular language after English and Spanish.

He sent in his application, and a few months later got an answer. Whee! Felt like getting a positive response from Mick Jagger saying he’d love to play in the band or something 🙂

He thought they would be like other companies, but they’re crazy! Same kind of craziness as him, however.

  • work is completely distributed, everybody works from home (50 people!) — 12 US states, 10 countries
  • everybody sets their own work hours
  • no offices (Pier 38 in SF though, but it’s more a space/lounge rather than an office) — used as a coworking space, open to others
  • communicate using p2; IRC channel, conversations logged, indexed and archived, but it became too busy => but afterwards, moved to p2 (they use e-mail, but really not that much)
  • in-person meet-ups every six months or so, to see each other’s faces, etc.; weeks with fun activities and small projects and workgroups to be delivered at the end

Point: the system is chaotic. No titles. No diagrammes. No PAs. But there are responsibilities. Each person needs to be grown-up enough to find his or her place in the journey.

They push code changes live to production upto 20 times a day. Direct from dev to live.

It’s a jam. Embrace the chaos, don’t fight it. Improvisation. Be a better musician. He is the master of his instrument, and his band mates know he is and trust him to use it the best.

*Here’s a video of Zé’s talk (minus a little bit when my memory card was full, oops!) if you want to listen to it.*

SWITCH Conference, Coimbra: Didgeridoo Demonstration [en]

I shot a quick video of the didgeridoo demonstration we were given at the SWITCH conference (which you can follow live, by the way). Unfortunately my batteries gave out and I was not able to film the second part of demo with the toilet-roll didgeridoo 😉

SWITCH Conference, Coimbra: Out of the Box [en]

Running notes from the SWITCH conference in Coimbra. Are not perfect. Feel free to add info in the comments, or corrections.

Ricardo Tomé

From a 1h talk-show to a 24h talk-show.

Stuff about pizza and sandwiches and what social media is closest to (pizza). Anybody can make pizza.

Be different, do things differently, engage, engage, engage. Different but better.

Important for them to define a goal: engage. 24h talk show! The communication is the content.

*steph-note: trouble following this one, sorry, very bad notes*

Crossmedia: really a challenge. Go from making a show for just TV to producing something that works on all platforms.

5 hosts. 3 of them had never touched a facebook or twitter account. Daily show on TV. On the web, 24/7. The show was never the same, no routine, always something new.

Changed the process: put the focus on the content rather than on the media.

*steph-note: following better now there is no talking behind me ;-)*

Webcam for the TV show 45 minutes before the show and 15 minutes after, so you can see what’s going on, and chat, etc.

3 months is really short to make something work on the web (in normal TV, it’s 2 weeks before the kill/live decision).

There is no perfect web. The real web is organic. You don’t know what’s going to happen or which direction it’s going to grow. *steph-note: the whole lack of control thing*

Each host made a commitment about their use of social media to support the show. Update Twitter, Facebook, reply to e-mail, moblog, etc etc.

6 hosts doing that => lots of interaction between those platforms, connected accounts etc.

Lots of feedback during the creative process and production, compared to less use of social media.

Daily tracking and monitoring with weekly reporting. Lots of numbers and hard work. But measuring everything means you have tons of data, what do you do with it?

Achievements:

  • more interaction between hosts and audience and amongst them
  • long-tail effect
  • active participation
  • mobilization
  • faster learning curve (season1)

TV show got a 9.7% share (channel average is 4.7%) (double the channel on almost all targets, and peak at 20% share)

Videos on the web, huge jump in views between season 1 and season 2.

*Ricardo is now showing us figures, all impressive — views on the blog, video views, webcam and chat participants, facebook fans, etc.*

Have fun! They were doing a humourous talk-show, so if they weren’t having fun doing it, now way people would have fun watching it…

Rewarded the host with the biggest web engagement, each week.

Prof. Freitas Magalhaes

The science of facial expressions. *projector problems*

Micro-expressions. *showing us lots of moving faces and expressions on screen; steph-note: I’m not sure where we’re going with this.*

  • FACS is a tool for the study of micro-expressions. Code the face.
  • F-MPF is the Portuguese face database.
  • Psy7Faces: detects movement in the face.

what he studied:

  • Psychopaths: they have different facial expressions.
  • Human fetus smile.
  • Alcohol addicts.

Alexandre Lemos

Bubok: we publish every book that comes our way. A recent project! (Not Alex’s project. He just loves it.)

How do they do it? POD (print on demand), I+d, Ebook, Cloud computing, Social networks… A bunch of technologies that give us easy and cheap access to publishing.

Why? it’s a challenge. It allows us to take position, make people look at them. Lots of publishers! Helps them stand out.

Their point: they publish without choosing. But nobody does that! Publishing *is* choosing. The authors choose. They are the ones who choose to publish — self-publish.

  • first book
  • morabilia
  • self-marketing
  • dreams
  • education
  • independance
  • special books

All sorts of reasons to self-publish. Most of the time, books are self-published because the author has a dream.

After only some months of activity, bubok started receiving partnership requests from other publishers. Most publishers gain prestige by refusing books. It’s a strategy! “I’m more important than your book.”

Other publishers get in touch with them, not understanding how they do it — how are they not overwhelmed? how do they afford it? etc.

SWITCH Conference, Coimbra: Technology [en]

Running notes from the SWITCH conference in Coimbra. Are not perfect. Feel free to add info in the comments, or corrections.

Pedro Bizarro

What’s common between a traffic jam, a bad surprise with your energy bill, a heart attack?

Bad surprises can sometimes be avoided if the right person has the right information at the right moment.

Real-time information. Lots of information to process in traffic management, measuring energy consumption, or running a hospital.

steph-note: very dark room and glaring white slides, not helping me focus; grumble: don’t give your whole talk in the dark for a series of dark slides, not worth it — or turn the light down just when you show those slides.

Cheap sensors everywhere, easy to capture information now; ubiquitous networks, no limit to storage.

Use case for this type of technology: monitoring ICU patients to predict risk of cardiac arrest.

Another is monitoring energy consumption in the house, which can give you a prediction for your bill at the end of the month.

Hugo Pinto

Personal journey: getting technology to do stuff to you. Most entrepreneurs have a dream they pursue. Hugo is a bit different — was a strange kid, reading strange kinds of books: SF comics. Imagining he’d play a part in this SF future.

But where are the hover cars, the spaceships, the house robots? A future that never was. Economics have kicked in. Hugo’s probably never going to land on a lunar base anytime in his life.

So, what’s the story? Hugo is a kind of entrepren– dreamer. Programmed during his teens, took computer engineering at university, corporate programming in his 20s, and then management (heck, he lost his way!)

Reboot, back to his dream: can we do pragmatic stuff? Co-started Inovaworks in 2006. Do fun tech stuff that has business value and sell it. Inspiration: read The Muse in the Machine by David Gelernter. (Something about predictive outcomes in creativity steph-note: if I understood right)

Started a company, but ended up getting a state-sponsored fund (around their work on creativity). As always, the company ended up doing some stuff they’d predicted they’d do, and some stuff they hadn’t. For example, more mobile stuff. iPhone apps and casual games. Oropoly (?).

All that they do, they do cheaply (or at least cheapish). Hardware is getting cheaper. Open standards make it easy to exchange knowledge. Globalization helps you connect with people having useful resources, like alibaba.com. 3D printer: horrendously expensive, but they have one for 950$. Not that good quality, but it works great for prototyping!

Unless you’re doing fundamental tech research, technology is about doing stuff. Ideas per se have little market value. Build a prototype, social market the hell out of it, bootstrap or get it financed!

Possible to make great products out of cheap technology. It’s really really hard to protect IP. It’s way easier to just kickstart it by making a product. Going to market is the most important thing nowadays.

Hugo’s company are doing research on interactive 3D. AAA3D as a new enabler. 3D game engines have been maturing, cost of developing this type of interactive media has decreased dramatically.

demo

What about the space thing? Very costly. The chemicals needed to lift you into space are not getting any cheaper. Space elevators and space loops are decades away. Hugo won’t go into space, but can he fake it? Computer imagery, as we have seen, is catching up 🙂 (DID is getting cheaper and cheaper: 290$)

Maybe we’re all going to space 🙂 — 3D cameras on the Mars spaceship!

Here’s a video of Hugo’s talk if you want to watch it.

Frederico Figueiredo

Boosting user experience. Best practices in large enterprises. How to produce good UX. @fredfigueiredo was born the the computer science department of his university 😉

Joined Siemens in 2005 (amongst other things). His passion is usability. Finished his MSc in 2007, papers and talks with people in many parts of the world. Liked basketball — is not just a geek, though he’s probably not in good enough shape to dunk anymore!

Boring ISO 9241 definition of usability. Has to be a better way to explain it!

Effectiveness: accuracy and completeness. Efficiency: ressources expended. Satisfaction: what you gain afterwards.

Fred’s definition: How easy is it for a “user” to do “something” in a given “environment”.

Example: how easy is it for you to know when the next rain is in Amsterdam airport, etc. gives us a bunch of examples of usability fails in offline environments

First step (Nielsen): know your users. This is where you really get value. Observe them in their environment. User-centred design. Put the user in the focus of everything you do.

UX: mix of usability, visual aspects, good design, brand. => nice product people use enthousiastically

In the past, the brands were in control. Now, users are in control, the market is very competitive. Users have expectations based on past experiences, and based on real world experiences. Users are demanding and they don’t always demand the same thing.

Look at the iPhone: less features than any other smartphone on the market, but #1 seller.

But organizations keep providing services and products which are not usable, etc => need usability as a core competence in the organization. Cannot be something external you add on as an afterthought. Quite easy in small organizations, but hard in larger corporations. Nobody gets to meet the CEO. Too much distance between decision power and ideas/concerns. Companies driven by ROI, etc => who cares about usability?

Multiple sites, different cultures, different roles and backgrounds. So many different takes on what usabiilty is.

Bureaucratic processes, turnover.

How can people recognize the brand when they want products that are customized to their needs. Also, hard to know the users as they are so far away. Is usabiity really accepted in a corporation? What can we do about this?

Fight the organization, but intelligently and smoother. Aikido.

  • path to self-discovery, requires a team
  • use the energy of your opponent and make it your own
  • be aware of your environment
  • make the decisions in the action *steph-note: didn’t get that*

Infiltrate. Don’t go in with a big sign saying “I’m here to change your organization”. Observe. Go in as a software designer, etc. Strategy.

Challenge: don’t know what the difference is between a customer and an end-user.

Build a team, an identity, get peer recognition, network, convince other people to pay attention to usability, educate others and train them, and only then can you make a change, make a difference.

It’s all about selling usability, in the end. You don’t sell the concept of usability, but the end product, the value it brings. Sell it with emotion and enthusiasm.

Two of Fred’s favorite tools:

  • presentations: with results/value (what you have gained by applying usability) — but don’t do crap powerpoint, target to the audience
  • just do it!

Luis Borges

We are at war! An information war. Fast, tech-based, and global.

We need new tools to deal with information overload, check for information quality, and support knowledge. steph-note: related, addicted to technology — I’m a bit tired of that topic

“No, you weren’t downloaded. You were born.” comic strip

Time and space.

Places are important for us: where human activity takes place; central for life, learning, work, fun.

Time and space change in the digital world. We’re not sure yet how to use these new “time and space” to support our human activities.

Digital time and space are more independant, elastic.

But! More time to do, less time to react. Space is almost impossible to control, but easy to reach.

The digital world allows time and space to overlap in different ways than in the physical world.

The world suddenly becomes our place, no more boundaries at human scale. We can be in more spaces at the same time. But we cannot not be where we are, or be at another time.

Human limits still apply! Physical location and place remains important.

The world has changed and will never go back.

Digital is part of any place, but we always come back to offline.

steph-note: this is interesting — I’m not sure I agree with everything, but I like the idea of rethinking space and time in the light of the presence of digital technology.

We need tools that free people from data-information-knowledge tyranny steph-note: I disagree, we simply need to set boundaries, learn to say no, etc.

SWITCH Conference, Coimbra: Entrepreneurship [en]

Running notes from the SWITCH conference in Coimbra. Are not perfect. Feel free to add info in the comments, or corrections.

Celso Martinho

CTO of Sapo. A frog’s perspective on entrepreneurship.

University project became startup. 6 students in the beginning. Now, 250 people. Celso does not consider himself an entrepreneur anymore — was once, but not anymore.

Was there a secret formula to create Sapo? Beer + time + a black swan 🙂 (they had a lot of fun doing stuff they liked, had a lot of time on their hands to do it, and… luck) steph-note: read the book if you haven’t

Open source rules.

Growing is painful. Accountability vs. Flexibility. Had to build in processes as they grew, but wanted to keep the spirit and flexibility they had when they started — big challenge they face today.

Success is a balance between the things you do right and the things you do wrong. OK to do things wrong, but you have to be doing enough things right for the balance. Learn from mistakes.

Stay close to talent. (Some kind of programming contest, workshops, emergent technology…) Keep the work environment fun. Work hard and don’t give up. Irreverence.

Fred Oliveira

Fred (@f) is a UX designer and founder of We Break Stuff. Non-funny talk: do NOT become and entrepreneur. (Fred doesn’t consider himself an entrepreneur.) Joined TechCrunch in 2005 (early one), joined another company, and came back to Portugal and thought it was a good idea to found his own company.

Do not do what he did, he tells us. Your life will become a mess!

“Entrepreneurs are idiots because…”

  • their brains act differently from normal people => work work work work work lobes all over the brain
  • they do not have clocks or watches, no sense of time (when they go to bed, when they get up…) — the hand of the clock si always on “work”
  • they wallets are empty; weird relationship with bank accounts: empty, then get a lot of money, then spend it all… (emo-piggy-banks)
  • their social life resembles that of a carrot (carrots do not have fun, go out to night clubs, have coffee… — they sit at their computers all day)

What motivates these people? (you must be crazy to be an entrepreneur, so…?)

  • take pride in working for themselves, are their own boss
  • they get to work on “new ideas”
  • they fix “real problems” (whatever that means, look at foursquare)
  • they enjoy failure (WTF)

Odd, awkward, often lonely people, as you can see. But they’re actually changing the world. Even if I’m not using foursquare now, it doesn’t mean it’s not going to be a big thing at some point. You CAN change the world.

That being said, Fred is really happy with his life. Go make something special (but don’t become a carrot). Ask him anything.

Robert Boogaard

One of the fun things about being an entrepreneur is you can wake up in the morning thinking you’re just going to the SWITCH conference, and around 11:30 you learn that you’re giving a talk after lunch! 🙂

The tough time Ricardo and his team have been through these last days show exactly what entrepreneurs need to be made of. You take risks. Portuguese entrepreneurship.

Robert has always been an entrepreneur. Now invests in startups.

There are a lot of great people with great ideas in Portugal, but because of the fear of failure, not many happen. Entrepreneurial spirit is picking up. In Portugal it’s really hard to raise money. So: Financing Your Dream. Actually, Robert believes raising money here is quite easy: the competition is pretty low. If you have a good idea, you have your chances. Investors in Portugal struggle to find good projects and good entrepreneurs.

Most people, when they start out, are very bad at raising money. First of all, you need to identify what your dream is. Being an entrepreneur is not for everyone. You need to decide if your dream is something you want to do for a living, or actually enjoy 😉

Being an entrepreneur is a very unstable life, you don’t make that much money, you work hard. It’s not for everyone.

How do you raise cash, once you have that fantastic idea you want to make a living of? Most people go for the “easy” options, business angels, etc. One of the best ways of financing an entrepreneurial venture is actually your job. Work part-time and grow your business on the side. steph-note: exactly what I recommend too for freelancing!

Second source of finance: bootstrapping. Make sure you don’t spend much, and reinvest all the money you make into the company. The company remains yours!

If you really need additional funds, friends and family, but be really careful. There are also a lot of support structures in Portugal but it’s a lot of paperwork.

Expensive ways of getting money: Business Angels and VCs. Expensive because they take away a chunk of your company. Robert doesn’t understand how somebody would give away 80-90% of their company! Investors invest money as well as know-how.

VCs look for scale. Not a good first step. Identify the right source of finance.

You need to be clear about how much you want the finance, once you’ve identified the right source. How much do you want? Not realistic to want a huge chunk of money to be all expenses paid for the next x years. (You’ll also have to give away a huge part of the company!)

Also, for valuation: what makes your company worth what you claim it is when you’re raising money? You need to be able to explain that.

Right time of investing: not easy to figure that out. Research the people you approach. Know who you’re talking to. Tailor your approach. The more passionate you are, the more chances. Be yourself. Don’t tell the investors what you think they want to hear. (steph-note: just like with dating, no use pretending you’re somebody you’re not!)

If you have weaknesses, talk about them, and say how you’re adressing them. Entrepreneurs tend to get carried away by their dreams. Investors receive tons of proposals. You need to capture their attention immediately, stand out.

Follow the process your investor asks you to follow.

Loïc Le Meur

Loïc by Skype! steph-note: not an easy way to give a talk

If you’re thinking about launching a startup, stop thinking and try doing as much as you can. Do something, even if it’s a bit broken.

It doesn’t matter if you change course. Many businesses start out by being something else (Skype, Seesmic, Flickr…).

Start small, and start collecting support and people around an idea. Go for something you have a passion for. Loïc has a passion for social networking, so working on seesmic doesn’t feel like working at all. Invest time and energy in gathering a community around your project.

Another rule: share your idea. Don’t go the NDA route. Develop your idea openly. It will be enriched by others. steph-note: this way of doing things puts the idea at the centre, rather than the person — it’s more selfless, benefits the community more, and therefore has more chances of actually happening and making a difference

Don’t pay too much attention to the people who tell you that you will fail.

Ship a product, then ask for feedback! Use that feedback, and learn. Interact with people directly. Gather all the feedback on a site which will help you decide what’s possible to do. Then you need to act on it. People like a company that listens — and answers.

Read Loïc’s do’s and don’ts about starting a business.

SWITCH Conference, Coimbra: Web Today [en]

Running notes from the SWITCH conference in Coimbra. Are not perfect. Feel free to add info in the comments, or corrections.

Hugo Almeida

Machinima. Films made in virtual worlds. A new form of art! Real film techniques in virtual worlds.

  1. choose your virtual world (Second Life, WoW, Sims…” — Hugo likes SL because you can build anything
  2. choose your screen capture software
  3. edit in your favorite video editor

3D mouse to control the camera!

3D world as a collaborative platform.

Project: Hugo looks for a team in SL — no budget! In SL, he looks for artists: Japanese, British, Portuguese, Polish…

scenarios: multinational team

actors: SL avatars, animated by real people — so you need to direct them like real actors

real-time filmmaking: several weeks to make the movie (+production).

Different visions, different cultures: a melting-pot of different ideas.

Budget: 50K for a regular project in this area, but they manage with 300 €

*steph-note: Hugo is talking in Portuguese, but I’d like to know why 😉 — now he shows us a video, beautiful.*

Me 😉

Here’s the blog post about my talk (some advice to freelancers) , with link to my Prezi 🙂

Luis Monteiro

Blogging for a dream. E-mail: “do you want to make a trip to Antarctica?”

  • are you commited to the environment?
  • do you have an urge to photograph penguins?
  • do you have a passion for polar regions?
  • do you have a blog?

For Luis, yes to all these 🙂 — created a blog and got a team together to take part in the competition.

Joined all social networks to be all over the place.

Tough opponents — hate mail/messages! But Luis and his team were also tough 🙂 — with an automatic dashboard.

4 hours per day for 3 months (*steph-note: when I say social media takes time…*)

Has a pretty cousin, and after accidentally showing her on the webcam following his house, he used popular request for seeing her again to get people to vote 😉

“If I get enough votes, I’ll dress up as a penguin in summertime in Portugal” *steph-note: this guy is great fun!*

*photo of Luis dressed up as a penguin playing the guitar near a big roundabout*

It worked out! (And the comments on what he was doing became a bit more positive…)

And they went to Antarctica 🙂 *steph-note: I like the soundtrack on this slideshow, what is it?*

The question: was it worth it? *steph-note: another video clip. wow.*

Blogging every day, he wasn’t the live-blogger on the team for nothing!

SWITCH Conference, Coimbra: Science [en]

Running notes from the SWITCH conference in Coimbra. Are not perfect. Feel free to add info in the comments, or corrections.

José Pereira-Leal

Human genome: internal representation of our building blocks (assembly plan). Reading that “book” is an operation that has been going on for more than 10 years, and is an ongoing battle between public and private initiatives. Thousands of people involved, billions of dollars. Halfway through the process, somebody decided it was going nowhere, and went “private” => do this and make money in the process.

Public: taxpayer money goes into research, research is public, made available, and not owned by a corporation.

Genome: 3G letters (A, C, T, G)– 1 human cell = 1.8m of DNA in a space < 0.00001m. Very compact! Today, we know that less than 5% (probably less than 2%) actually means anything. Each cell reads a different part of the instructions.

Bioinformatics is at the crossroads of biology, computer science, maths, physics… Breakthroughs in computer science (e.g.) can dramatically speed up the process of deciphering the genome steph-note: I think that’s what he said.

Malaria: mass murderer => in the cell of the plasmodium, there are the remnants or an engulfed algae, and bioinformatics predict it should be possible to kill the parasite by using stuff that kills the algae, without harming the host.

For a proposal like that (fosmidomycin) to go into clinical trials, it would take 10 years. With bioinformatics, 2 years steph-note: if I understood correctly.

What else? Breast cancer. We need markers for disease prognosis and response to chemotherapy, and we need to know how well they predict. Approach: take an oncologist and a computer scientist, and data integration tools (bioinformatics) + data. steph-note: something about HLA-G.

Other thing: bacteria who live in human cells. Bioinformatics discovered that these bacteria lack copy redundancy (no spare tires) and we can predict which drugs will kill them.

From academia to commercialisation: need a business-friendly environment.

Archon Genomics Prize.

Monica Bettencourt Dias

PhD on cell biology of heart regeneration.

Cell proliferation. Mutant drosophiles (fruit fly).

Seeing is believing: with a microscope you look at fixed cells, but now it’s possible to actually see live cells. steph-note: photo of jellyfish, reminds me of my trip to the Oceanarium on Monday 😉

Cell cycle. If you lose part of the genome in the process, you can lose very precious proteins. Two important moments for us: chromosome duplication, and mitosis (where it can go wrong from the DNA point of view).

steph-note: Monica is showing us some video sequences of cells dividing, etc. — pretty cool! Nuclei tugging away from each other to separate the chromosomes. tug-a-war!

Centrosome helps distribute the genetic material equally between the two cells.

Interesting questions: How are the centrioles formed, and what is the role of the different structures in development and disease?

SAK/PLK4 is a centrosomal protein needed for centriole duplication in flies and humans. Does SAK-dependant centrosome duplication rely on a template? What happens if there is too much SAK? steph-note: oops, the science has lost me — very interesting but I must have skipped a bit here and there

Of course, all this has a link with figuring out cancer cells…