De l'émergence de la classe créative à la créativité [fr]

Voici mes notes de la journée de la FER “De la créativité à l’action“. Si vous voyez des erreurs, merci de les signaler dans les commentaires!

09.08.2010: les vidéos de cette journée sont en ligne.

Anne Heleen Bijl

Parler en français => comme si elle devait refaire toute sa présentation! Intéressant…

La créativité casse les cadres, c’est la clé de l’innovation. La plupart du temps on n’en a pas besoin. 2% du temps, on se dit qu’il doit y avoir une “autre solution”. C’est là qu’on a besoin de la créativité. Problème: on cherche souvent une solution qui est trop proche du problème. Mais en fait il faut des fois chercher complètement ailleurs.

Créativité: relier deux aspects qui n’avaient pas de contact avant.

Osborne, américain dans les années 50. A cherché comment il pouvait faire en sorte que chacun de ses 500 employés produise des idées.

Expérience avec 4 personnes du public: A et B sur un panneau, les relier. Comment est-ce qu’on les relie? En général on a tendance à les relier par le chemin le plus court, le plus facile. Mais dans la vie c’est pas toujours possible… *steph-note: très tentée d’aller arracher la feuille pour faire se rejoindre A et B en la pliant… ah, quelqu’un l’a fait!*

Obstacles à la créativité:

  • peur d’être ridiculisé, surtout par soi-même (on est son juge le plus sévère)
  • “ça ne va pas réussir”
  • on ne voit pas l’avantage
  • tenir aux vieilles solutions (on n’aime pas le changement et les nouvelles habitudes, elles sont difficiles à installer! 30 fois un nouveau comportement pour qu’il s’installe, cf. FlyLady)
  • “Les Autres” le rendent impossible
  • se créer des barrières soi-même
  • être satisfait de la première solution
  • problème d’autorité: qui est le chef?

L’effet Eurêka: 10 phases

  • problème est un défi
  • le problème est le vôtre
  • recherche de solutions => échec
  • frustration
  • distraction
  • relaxation
  • moment de coïncidence
  • eurêka, inspiration (si on a de la chance!)
  • euphorie
  • réalisation

*steph-note: lire The Myths of Innovation!*

Conditions pour la créativité:

  • indépendance
  • liberté/espace
  • concentration
  • motivation intrinsèque *(steph-note: cf. la vidéo de Dan Pink dont je parle dans “Carotte et créativité ne font pas bon ménage“.)*
  • bonne définition du problème
  • breaking patterns/outside the box
  • donner une chance aux idées
  • humour
  • temps pressé/nécessité
  • chercher des alternatives

Conditions créatives en groupe

  • stimuation de nouvelles idées
  • rémunération d’idées
  • moyens (budget, personnes)
  • pas trop de contrôle: liberté
  • ne poses pas de questions trop définies
  • pas autoritaire

Sept règles de communication créative

  • suspension du jugement
  • écoutez attentivement: quelle peut être la valeur de cette idée?
  • fantaisie et imagination
  • quantité amène qualité
  • pollinisation croisée
  • 3x +++ (le droit de demander trois avantages de son idée à la personne qui la reçoit négativement, genre “oui mais bon, sois réaliste!”)
  • 28 ideakillers sont tabous (y compris non verbaux!)

Utile de garder à l’esprit le temps d’incubation de certaines idées, entre l’idée et sa mise sur le marché:

  • TV: 50 ans
  • pacemaker: 30 ans
  • fermeture éclair: 30 ans
  • stylo bille: 7 ans
  • radio: 24 ans
  • antibios: 30 ans
  • nourriture congelée: 15 ans

Xavier Comtesse

Réseaux sociaux et créativité: étude faite au démarrage de la Muse, sur Rezonance. Quelle est la part des créatifs chez Rezonance?

Parmi les abonnements payants de Rezonance, est-ce qu’un questionnaire va fonctionner? Réponse hallucinante: personne ne comprenait les questions. Problème de langue? Peut-être faut-il passer au hollandais… 😉

Mise en garde:

  • la créativité dans le contexte de l’innovation
  • un sondage via un réseau déjà existant (Rezonance)
  • démarche volontairement participative
  • le questionnaire est soumis au Conseil scientifique

En français, “créativité” c’est vraiment associé à l’art. Gros échec 🙂 => il a fallu tout revoir.

Ont monté un sous-groupe du comité scientifique, le “Groupe Montbrillant”. “Pourquoi est-ce que les gens ne comprennent pas nos questions, que nous on comprend très bien?” => ne plus poser les questions sur la créativité, mais partir du principe que la créativité fait partie du processus d’innovation.

En amont: créativité; en aval: amener au marché, stratégie commerciale. On s’est beaucoup préoccupés de l’aval, supposant que là est la difficulté, et moins de l’amont.

Résultats: dans la région lémanique, on aurait une classe créative deux fois plus dense qu’aux USA, par exemple, 62% ont participé à une start-up, 7% on déposé un brevet. *steph-note: attention, on parle de Rezonance ici, et non pas d’un échantillon représentatif de la région lémanique!!*

Par contre, seulement 5% fréquentent un centre créatif.

Ils ont appelé “net-ups” entreprises qui naissent dans un réseau social et se construisent avec lui. *steph-note: pas sûre que j’aime ce terme… c’est simplement le modèle de beaucoup de start-ups dans les nouvelles technologies: agile, crowdsourcing, etc…*

Creative commons.

Centres créatifs: existent-ils réellement dans notre région? Différentes générations de creative centres.

  • première générion, MIT etc: faire vivre des objets et des services avec des usagers, et les observer. Client-roi. Usagers ne sont pas co-créatifs.

Après, consommacteurs. Changement fondamental de percevoir le produit, l’économie. (On est des bêtes curieuses.)

Ces lieux jouent pour l’amont le même rôle que le prototype pour l’aval.

Mettre en place des méthodologies. Les méthodologies ne font qu’accélérer la créativité, rien d’autre. Ce sont des accélérateurs.

Xavier nous montre “la matrice”… “démerdez-vous avec!” — quand un matheux essaie de montrer les résultats d’un sondage. *(steph-note: image dans l’article de Pascal Rossini…)*

Elmar Mock

On ne cueille pas de champignons sur l’autoroute. Est-ce que ça s’apprend, la créativité? Difficile d’en parler.

Avait le sentiment qu’après avoir inventé la Swatch, il n’était plus possible dans la société d’inventer autre chose. => nouvelle structure. (Mais en fait le problème c’était lui… *steph-note: si j’ai bien compris*)

A la base plein de créatifs, mais on le reste pas tous. Métaphore moléculaire: l’être humain est une molécule d’eau (gaz, eau, solide, ça reste une molécule d’eau).

  • Gaz: créativité, imagination, exploration
  • Liquide: école, expérimentation, évolution (étape douloureuse)
  • Solide: éducation universitaire, formation professionnelle, maturité, réalité (ordre, structure)

Relation d’amour-haine entre créativité et structures/organisation (gaz vs. solide).

Le créatif finit toujours par créer des cristaux (les cristaux c’est une idée qui marche!) — c’est la réalité de la créativité! Permettre à la société d’avoir de nouveaux cristaux pour nous donner l’illusion que demain existe. (On a des budgets, des projets, des plannings, “l’année prochaine ce sera bon”. *steph-note: ça me fait penser à “The Black Swan“, livre à lire absolument d’ailleurs.*

Difficile de trouver l’endroit où les trois états de la matière coexistent (le point triple). Startups.

La métaphore de la perle. L’huître ne crée la perle que si quelque chose dérange. Il faut un élément perturbateur pour la créativité. Clé: identifier et définir cet élément perturbateur. Malheureusement, on s’adapte à nos éléments perturbateurs et nos difficultés. On n’a pas envie de modifier nos habitudes.

Après avoir trouvé l’élément perturbateur, phase inventive, puis phase conceptuelle, phase scientifique, phase commerciale.

Modèle en oignon: chacun est responsable d’un truc, départements. Ça marche pour la rénovation et l’évolution, mais pas pour l’innovation et la révolution. Il faut pour cela supprimer la notion de départements.

Caisse à outils de la phase gazeuse. (The Gas-Phase Toolkit.) Cartes (?).

Important: ça prend du temps. On va pas juste prendre 1h pour être créatifs.

  1. cerner: quel est l’élément perturbateur? définir le problème
  2. curiosité: s’intéresser par exemple aux gens qui vont utiliser ce système, qu’est-ce qui se passe au niveau de l’industrie
  3. idéation: (3 jours) contrairement au citron (plus on presse moins il y a de jus), eh bien l’homme, plus on presse, plus il y a de jus. Il faut prendre le temps d’aller explorer d’autres chemins pour trouver des champignons. On va se sentir perdus. Prendre les chemins de traverse. Energie pour traverser le tunnel. Divergence et convergence. Augmenter le nombre d’idées. Brainstorming (attention, c’est pas une discussion chaotique, c’est un système rigoureux!). Méthode 6-3-5.
  4. entonnoir: convergence, sélectionner, éliminer, trier les idées après la diarrhée intellectuelle qu’est le brainstorming. Critique constructive.  Intuition, imaginer ce que sera demain. Sur nos 100 idées, laquelle aura la médaille d’or, d’argent, de bronze?

Sans élément perturbateur, le brainstorming est de la masturbation.

Etre innovateur, c’est aussi être dans le faire. Ça nous aide à être de meilleurs innovateurs de les suivre jusque dans la dure réalité de l’actualisation.

Chaque fois qu’on a un problème, une nouvelle phase créative est ouverte.

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Somesso Startups [en]

  • Kyte: is kyte still a startup? Nokia are using Kyte as an internal video tool.
  • Amazee: social collaboration platform
  • Cassiber: idea management software, ranking ideas and feedback
  • shiftTHINK: social network data analysis
  • Zemanta: blog assistant, context recommendations when blogging
  • Headshift: (when did Headshift become a startup? I love you guys, but you’ve been around too long to be called that, imho.)
  • Nimbuzz: aggregating VoiP, IM, chat, presence
  • Winkwaves (via skype):
  • Mediaclipping (via skype):

steph-note: no offense, but after Web 2.0 Expo in Berlin, I think I’m sick of hearing about startups. We seem to be going over and over and over the same things again. Of course each one has a unique twist and looks cool, but there are so many of them and none really stand out or jump at me in a “oh my god this is what the world needs” way.

steph-note: good job with the questions, Peter!

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FOWA: Launch Late to Iterate Often (Dick Costolo) [en]

[fr] Notes prises à l'occasion de la conférence Future of Web Apps (FOWA) à Londres.

*Here are my live notes of this [Future of Web Apps (FOWA)](http://www.futureofwebapps.com/) session. They are probably incomplete and may contain mistakes, though I do my best to be accurate. Chances are I’ll be adding links to extra material and photos later on, so don’t hesitate to come back and check.*

Dick: a bunch of startups, last one successful (FeedBurner), so now people think he knows what he’s talking about. 😉

FOWA 2007 136

We hear a lot about how cheap it is to start a company now. Lessons learned that are somewhat counter-intuitive to what is usually thought in this industry.

It’s true that you can get a company started without much money, but it still costs a lot to scale.

Cofounders: unequal equals. Better to treat all cofounders as equal. Unequal brings problems (“yeah, sure you want to do that, you have 75%”).

Dick and cofounders never build business plans anymore. Business plans are things that people write to try to make things they want happen the way they want them to happen. Dick doesn’t think investors read them anyway.

Disagrees with trying to evaluate the size of the market. You can’t know. e.g. eBay.

Location: FeedBurner, everybody in Chicago. Believes there is no strategic benefit in locating a company in the Silicon Valley. Actually, better to be away, you’re distant from the echo chamber. Self-perpetuating myth. Benefit in buzz in being in the Silicon Valley, but do you really need buzz to be successful? For Dick, no benefit in the long-term success of the business.

Cash. You always need way more cash than what you think that you’re going to need. Estimate, then multiply by 2.5, and it was even a bit tight. The leading cause of companies going out of business is running out of money. So raise as much as you can. Don’t run out of business.

VC funding is great. Find the right investors. Raise money when you don’t need it. You can get better terms for venture investors. When you start raising a few millions from VCs, you’ll start seeing legal/jargon VC terms (preference, multiples, participation). They’ll tell you they’re standard deals, but there is no such thing. So learn to understand those terms. (e.g. on Dick’s blog, and other places).

It’s better to own a smaller piece of a bigger pie than the opposite. Everybody needs to be happy about what’s going on. Everybody employed needs the same *kind* of deal (options, equity etc.), keeps goals aligned, and everyone is treated the same way. Even if it’s the “only way I could get that guy”.

Hiring. Take the guy who runs the fastest and then figure out where to put him. Don’t go out to hire a VP of sales. Look for people who are best available athlete, well-rounded person for this kind of role, but able to zig if necessary. *steph-note: …any startups looking to hire? ;-)* Dick prefers flat organisations. Hierarchy begets bureaucracy. Problem with flat organisations: when there are under-performers. Replace hierarchy with tools. Deal with this by having employees come up with their own KPIs (measurable!)

Growing the team: mistake = hiring sales and marketing too soon. Once you start selling and marketing, things need to be cooked and ready to go. Without that, you can iterate rapidly. Speed of execution is a competitive advantage of small companies over big ones. Wait until you’re ready to go to market.

**Product development and business strategy (1-4 years)**

Visit to the eye doctor. Iterate on everything. Disagrees with “get a crappy version out there”, because then you have to iterate with that version that is out there.

Day 1: feed stats, but knew they wanted to do more later. They waited until they had a basic underlying architecture to be able to extend the service before they launched. It didn’t do much, but was ready for building more. So that allowed them to iterate very rapidly. “How are you guys rolling out features every month?!” Spent the first 5 months building that underlying architecture for extensibility.

Let the market tell you what the business model is (cf. Twitter). Open system with APIs, help the market tell you what the business model is. Lock-in is bad for business. APIs lower the barrier to entry and to third-party service development. Lock-in creates barriers to entry. *steph-note: so does the fact you don’t own your data*.

Revenue plan: don’t kid yourself. Goes along with “don’t run out of money”. You’ll never make as much money as you plan, or as fast. VCs don’t pay much attention to it. Those plans are always wrong and at least a year late.

Don’t spend months and months trying to get your pricing right.

Strong advice: **don’t worry about your exit strategy, worry about everything else**, and also **be competitive on your merits, not on how much the other guys suck**.

FOWA 2007 138

Let your company have a voice and a culture. It’s harder to make your language sound antiseptic.

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FOWA: The Future of Web Startups (Paul Graham) [en]

[fr] Notes prises à l'occasion de la conférence Future of Web Apps (FOWA) à Londres.

*Here are my live notes of this [Future of Web Apps (FOWA)](http://www.futureofwebapps.com/) session. They are probably incomplete and may contain mistakes, though I do my best to be accurate. Check out [Paul’s essay derived from this keynote](http://paulgraham.com/webstartups.html). The [conversation also continues on the YCombinator news site](http://news.ycombinator.com/item?id=62982).*

*steph-note: missed the beginning, very incomplete*

FOWA 2007 88

Standardizing things, from funding to acquisitions. Acquisitions are interesting because the buying company knows exactly what “brain power” they are acquiring.

Instead of approaching venture capitalists with a plan, start the company with a few thousands of $$ from your uncle or [Y Combinator](http://ycombinator.com/), and then approach VCs with a company. *steph-note: I thought this was the obvious thing to do*

We still need startup hubs. You need to make a startup succeed, not just start. Here is the value of startup hubs: face to face meetings. No technology in the world replaces that. Whether you need it is not the question: the important thing is “does it offer an advantage or not”? If it does, then your competitors will have it over you if you don’t do it.

The ability to be able to work face-to-face for three months greatly outweighs the disadvantage of moving.

Seed funding is a national business, contrary to VC funding which is regional. No regional Y Combinator branches. Just like you can’t have a regional “big university”. But maybe seed funding is actually international?

If seed funding is indeed international, then not really possible to create other “Silicon Valleys”, because the people who are really motivated to succeed will move to SV, and those left behind are “less good”.

Acquirers are assholes, even the nicest companies (lawyers, “they’ll make you pay”). Need: Chief Acquisition Officers. Would both identify the opportunity and close the deal. Now it’s two separate steps. Maybe in future, big companies will have both a VP of Technology (in-house) and a CAO (bring good stuff in).

College may change, if hackers start building startups. For the moment it’s warped towards preparing you to have an employer. There’s nothing magical about a degree. Do you need a degree if you’re going to start your own company? The need for degrees is driven entirely by administrative requirements.

Don’t encourage people to start companies in college, though, because that gives them a great excuse to abandon their startup. OTOH, some of their best founders were still in school.

The greatest value of university is not the brand name or maybe the classes, but the other people you meet there. *steph-note: not sure this is valid outside the US.* Shift from getting good grades to impress employers to actually learning stuff because you’ll need it. *steph-note: OMG, is US education that broken?!*

Increasing the number of startups would mean you can’t sit on an idea if you have a good idea, because other people have your idea. So if it gets easier to start startups, then they are more likely to actually do it.

If people actually get to work instead of sitting on ideas, technology will evolve faster. Some ideas are too scary! Look at how hard a time Microsoft is having trying to figure out web apps. New ideas implemented increasingly in startups rather than big companies. Big companies are just not a good place to make things happen fast.

Talked with a guy who had his startup recently acquired by a big company. From a “lines of code cranked out”, they were 1/13th as productive after the acquisition. Something about big companies that just sucks the energy out of you.

Y Combinator: there to release energy by making it more easy for hackers to start their startups.

For the moment, the process of starting a company is a whole series of tubes 😉 — lots of kinks in the plumbing.

In future: a big straight pipe. Being measured by performance, fleshing out the arbitrary crap people are measured by nowadays.

Paul talked about exit strategies, not running a company to make money. Startup means exit. If there is no exit, there is not startup. Not all technology companies are startups. Not all new companies are startups.

Hackers actually like to make stuff, they’re not in there for the money. So actually, if you let them make stuff, you can pay them less! Big companies are paranoïd about their brand, they should be less scared about releasing stuff. Companies are judged by their successes, not the crap stuff they might have released (look at Google). Just let developers release stuff to the world.

What can we do to encourage startups? (Question from Ian Forrester, BBC).
A: Make documentaries on people doing startups. Seeing how it goes is usually what convinces people to take the plunge.

If you just want a couple thousand $, don’t raise VC money, just get angel money. What makes Silicon Valley is the angels. Google would have never made it if they hadn’t had angel money.

Y Combinator is going to open source their angel money paperwork, to make it easier for “rich hackers” to invest.

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FOWA: How to Turn your App into a Business (Ted Rheingold) [en]

[fr] Notes prises à l'occasion de la conférence Future of Web Apps (FOWA) à Londres.

*Here are my live notes of [Ted Rheingold](http://dogster.com/)’s [Future of Web Apps (FOWA)](http://www.futureofwebapps.com/) session. They are probably incomplete and may contain mistakes, though I do my best to be accurate. [Suw also blogged this session.](http://strange.corante.com/archives/2007/10/03/fowa07b_ted_rheingold.php)*

*Blogged Ted earlier this year at Reboot when he was encouraging us to [learn about cats and dogs](http://climbtothestars.org/archives/2007/05/31/reboot9-ted-rheingold-learning-from-dogs-and-cats/).*

Simple idea: let people make web pages for their dogs and cats. Realised later that this could actually be a business.

FOWA 2007 64

What does it take to be a business? Suddenly all sorts of words like CTO, CEO, Incorporating, Titles… start flying around.

But mainly, being a business is about **generating revenue**, or at least having a pretty good idea where it’s going to come from. If you don’t have an idea how you’re going to make money, you’re going to run out of money.

Important: don’t think there is a new economy. There’s new technology, but **the economy hasn’t really changed**.

Dogster and Catster make money from advertising, partnerships, people subscribing… A lot like a magazine. Virtual gifts. You’re maybe disrupting the economy, but not creating a whole new one.

**Learn your market.** It took Ted a long time to learn these markets. You can’t pretend to know where the advertising goes because you’ve read magazines. Also, get ready to learn other markets. Ted thought at some point they were going to do classifieds, spent a lot of time trying to figure it out, but nobody was interested in their classifieds, so that failed. Don’t get overly attached.

**Get advisers.** People who understand the industry you’re in. But also people who understand how to run a business.

**Learn business finance.** Know how much money you need to spend, etc. Forecasting expenses, revenues. Some of these things are actually pretty basic, but you need to be comfortable with them. Don’t spend any money you don’t have to. If you’re cheap with your employees and your contractors, they may leave (*steph-note: indeed!*), if you’re cheap with your hosting your site might go down, if you don’t trademark your logo/names…

**Sell, sell, sell.** Ted is a designer, not a salesperson. Nobody is going to sell your business for me. Everything changed for Ted when he brought in a business partner. (Not an employee!) Important to choose well. It will be years of partnering with that person, startups don’t usually get bought. You need somebody who is as passionate as you are.

**Make your business a business.**

Very hard to make money on AdSense or that kind of advertising unless you’re serving millions and millions of pages. Sponsors and partnerships are more viable. Even a small market is interesting if it’s targeted. Subscription: emotional thing. Be part of the team. To show their support.

*steph-note: lost some of the Q&A because of running around with the microphone.*

Fail fast. They just removed classifieds three months ago. Important to see if the changes you’re thinking about are really worth it financially.

Q: when did you decide it could be a viable business?

A: thought it would be a kind of passive business where he’d get a check every month from advertising for a bit of maintenance here and there. Month 3, 10’000 people joined the site. A lot! Way more than he thought. Used the wisdom of his crowds to think about it, and then sat on it for a while before making the big decision. Making sure people are using it and spending as little money as possible the whole time.

Hiring is a real pain, specially if you want to be ethical about it (don’t want to hire somebody and lay him off three months later).

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Mon premier Stamm Genilem [fr]

[en] An evening spent networking on the local business/startup scene. Really interesting.

Suite à un interview, je me trouve invitée [au Stamm Genilem](http://www.genilem.ch/) sur le site de l’usine des Clées de [la Romande Energie](http://www.romande-energie.ch/wwwromande/swf/home.asp). Thème: le développement durable. Cerise sur le gâteau: visite de l’usine. Blonde: tongs et pas de petite laine (on était dehors).

Stamm Genilem Romande Energie (31.08.06) C’était très intéressant: quelques présentations sur le thème du développement durable, entre autres par [Julien Perrot](http://www.salamandre.ch/3.php?IDrecord=55&IDpage=2&menu=2), fondateur et rédacteur en chef de [La Salamandre](http://salamandre.ch), journal entièrement bio 🙂

Ensuite, les personnes présentes (Poulains d’abord!) avaient 15 secondes pour dire en quelques mots qui elles étaient, ce qu’elles faisaient, et ce qu’elles cherchaient. Ça facilite grandement le networking après, autour des pains surprise. Quelques prises de contact intéressantes (entre autres un projet de podcasting en milieu scolaire, [DéDOC](http://dedoc.ch/ “Destruction de documents confidentiels sur place.”), [des p’tits bonheurs](http://desptitsbonheurs.com/)…), une [série de photos](http://flickr.com/photos/bunny/sets/72157594262918621/), et l’envie de revenir.

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