Addicted to Technology! [en]

[fr] Une longue tirade, malheureusement pas vraiment traduisible vu l'heure et la longueur, sur la dépendance à internet, qui est à mon avis un faux problème. J'y parle de notre définition de la technologie (une voiture, c'est aussi de la technologie, et on ne s'alarme pas des gens qui seraient "dépendants de leur voiture" comme on le fait de ceux qui sont "dépendants de leur ordinateur"), de la valeur (petite) généralement accordée aux rapports humains qui passent à travers un ordinateur, de l'insuffisance de la "déconnexion" pour résoudre un problème d'utilisation excessive de cet outil, puisqu'il reste un outil valable et même indispensable pour certains, même si c'est un lieu privilégié de fuite.

Help! we’re all becoming [addicted to technology](http://climbtothestars.org/archives/2007/02/09/technological-overload-panel/ “Panel on technological overload which concluded by asking for the best way to unplug.”)! Think of it… we’re soon going to be merged to our computers and cellphones, and we already have a hard time living without them. Heck, we can’t even spend a day without chatting or checking our e-mail! Or our blog comments! Where is the world going?

#### What technology?

Let’s take a few steps back, shall we? First of all, please define technology. Do we consider that we are “addicted” on our cars? Our clothes? Our flats? The postal system, goods manufacturing and distribution, the newspaper? Oh, but those things are actually *necessary*, not superfluous like all this internet/computer/techy stuff. *That’s* what we mean by “technology”. People could communicate very well without IM and cellphones and e-mail, couldn’t they? So, shouldn’t we strive to remember that “real” human relationships happen outside the realm of all this “technology-mediated” communication?

Wrong.

Cars are technology. The banking system, and similar infrastructures our world relies on, are in their way a form of technology, and certainly, built upon technology. People who argue that cars, fixed landlines, or shoes are more “necessary” than IM are simply stuck with [views on what “technology” is and its value that are dictated by the state of the world when they came into it](http://climbtothestars.org/archives/2005/11/11/you-and-technology/). (Read [original material by Douglas Adams](http://www.douglasadams.com/dna/19990901-00-a.html).)

We consider things like fixed phones and the postal system like something we *need* because they have been around for so long that our society and the individuals inside it have completely adapted to having them around, relying upon them, and using them. It is “normal” to feel uncomfortable or jittery if your phone landline is cut or if your watch breaks down. But somehow, it is not “normal” to feel uncomfortable or jittery when we can’t check our e-mail for 24 hours.

Computers, the internet, and the various programs we use are *tools*, like the phone and our vehicles. They allow us to get things done, interact and connect with others, and also enjoy some recreation. Of course, they can be over-used. Of course, some people will have an unhealthy or even pathological utilisation of them. But they differ from the classical objects of “addiction”, like drugs, which (usually) do not serve a directly constructive purpose.

#### Addicted to our cars

I find it very problematic to speak about “addiction” regarding computers or the internet, partly because it makes it look like the problem is with the tool (instead of the person), and partly because it is very difficult to draw the line between healthy and unhealthy use of the tool without taking in many environmental and personal factors.

I think that making a comparison between computer and car usage is quite enlightening in that respect. They have in common that they are a form of technology, they have a use, and can be abused. Yet we worry about addiction to computers, but not so much about addiction to cars. Let’s have a closer look.

A car is not a vital necessity. Before cars existed, humanity managed to survive for quite a long time, and wasn’t necessarily worse off (I guess that judgement depends on one’s view of progress). However, nowadays, depending on where you live and what your lifestyle is, it’s hard to get by without a car (though [possible](http://twitter.com/stephtara/statuses/5426092) by making some arrangements). Would we consider somebody who uses their car everyday “addicted”? Most certainly not, because probably the main reason the car is needed is to commute to work. But what if one likes going to drive around in the countryside every week-end? Or takes the car to drive to the store when it is 5 minutes away on foot? Or uses the car for comfort, when public transport could be used? What about the distress one can end up when a car breaks down and has to be taken to the garage? Would anybody dream of speaking of addiction here?

Just as the car allows us to easily cover long distances, the computer allows us to do things we could not normally do without. It’s technology. Now, if the way we live tends to require or expect us to do these things, the technology becomes “necessary”, and not “superfluous”. Makes sense?

#### Nurturing online relationships has little value (not)

One problem with applying the reasoning I did for the car to the computer has in my opinion been touched upon in the [LIFT’07 panel I mentioned previously](http://climbtothestars.org/archives/2007/02/09/technological-overload-panel/): the blurring of the distinction between what is “work” (ie, “necessary”) and “personal” (“not that necessary”). Aimlessly chatting on IRC can actually be very important for my professional life. In general, taking care of one’s network (really: taking care of the relationships we have with other human beings we know) is something which should not be considered “superfluous”. During the panel, Stefana Broadbent mentioned that technology allowed us to actually keep alive (“manage”) a greater number of relationships than what we would be capable of without. Which leads us to the second problem: human relationships which take place “through the internet” are less valued in today’s world than the “real” ones which take place face-to-face.

What’s missing here is that “virtual” (how I hate that word in this context) interaction is not there to “replace” face-to-face interaction, or traditional communication technologies like the written letter, the fax, or the phone. IM, chat, blogging and e-mail most often keeps people in touch when they would *not* be communicating at all. I would not be keeping friendships alive across the Atlantic without my computer. And some of these friendships are no less valuable than the relationships I have with people I get to see in the flesh more often because they live in my hometown.

But more than that, these “poorer” channels of communication open up different dimensions in the way we relate to others. I’ve heard this said twice recently (though I’ve been aware of it through personal experience for years). First by [Regina Lynn](http://www.reginalynn.com/wordpress/) in her (well worth reading) book [The Sexual Revolution 2.0](http://www.reginalynn.com/wordpress/?page%20id=2). At some point, she explains that for those who are used to texting and IMing in the context of a romantic relationship, the absence of these “channels” makes it feel like there is something missing in the relationship. Second, Stefana Broadbent (again on the LIFT’07 panel, link above) mentioned that the arrival of Skype and VoiP did not kill chat — people are still chatting even though they could use the richer communication channel and actually talk.

This is not surprising. We know that some things are easier to say or more adapted to this or that communication channel. It’s not news either — using letters or the phone rather than face-to-face is not always a choice made for questions of distance or availability.

#### If not addiction, then what?

Of course, as I mentioned, there are unhealthy uses of computer technology. And computer technology has [characteristics that help us get “hooked”](http://headrush.typepad.com/creating_passionate_users/2006/03/clicker_trained.html), so it won’t be surprising that people might use it compulsively or excessively. And for people who for a reason or another (and I at times can include myself in that lot) need to “escape” life/reality/pain, goofing around aimlessly online or chatting for hours with random strangers can be used as an alternative to getting drunk/stoned/passing out in front of the TV/reading all Harry Potter books cover-to-cover without interruption. But is it right to talk about “addiction” in such cases?

Whatever you call it, the problem here is that you can’t just tell the people to “unplug” as a solution. For most people who have built part of their life around the internet, the computer is a valuable tool for work and social life. And anyway, even with substance abuse addictions, [going “cold turkey” does not solve the real problem](http://climbtothestars.org/archives/2002/09/22/games-people-play-alcoholicaddict/), though it’s usually better for your health. (I have personal experience from “the other side”, here: I have never in my whole life even tried smoking a cigarette, because I sense that if I did, there are high chances I would turn into a heavy smoker. I’m not free. One could say I have an addiction problem, even though it is not manifest in substance abuse. It’s latent and finds an expression in total abstinence.)

If the computer is used excessively, it is necessary to address the *real* underlying problem. The “thing” that makes people need to escape to somewhere. Because the line between “normal use of the tool” (I need to chat to some extent to keep in touch with my friends/family/collegues) and “excessive use” (I spend all my free time chatting, forget to eat, and don’t go out anymore) is drawn in *quality* rather than *quantity* and does not comprise a clear border like a different environment, schedule, or tool, the “easy” solution of “quitting” does not work.

Then, how does one determine if one’s use of the computer is *excessive*? I like to say that the main defining criteria for this kind of problem is **pain**. Is the intensity with which one uses the computer (or cellphone, or whatever) a source of suffering? Does the person feel that it’s out of control, and would like to do something about it? Is it having concrete effects like work loss, strain on relationships, or is there dissimulation regarding the time spent at it, hinting at a general unease about the time that is used on the computer? The secondary criteria would be **purpose**. Addiction or escape serve a purpose (shields one from something). Is it the case? What is this purpose? It’s not a simple question, and it often doesn’t have a simple answer, and addressing it might even involve a therapist.

#### Not that addicted…

I find that the mainstream press and certain specialists (doctors or teachers I’ve met) are a bit quick to shout “addiction” when faced with the importance the computer and the internet have taken in our lives. I’m not an “addict” because I get uncomfortable if I haven’t accessed my e-mail in 24 hours. I’m not an “addict” because I chat to my friends from the other side of the pond every day. I’m not an addict because when I think of something interesting, I feel an urge to write about it on my blog. I’m not an addict because I need my computer to take notes during a conference, rather than a paper and pen with which I’m illegible and which [hurts me](http://climbtothestars.org/tms “I can type OK and be readable if I have very mild pain, but handwriting hurts a lot and is just useless.”). I’m not an addict because I sometimes choose to stay in and catch up with what people I know are saying on their blogs rather than go out clubbing.

Yes, when I’m not doing too well I will easily turn to my computer to escape from the world or myself. Before I had a computer and a social life on the internet, I used to turn to the TV in such occasions, or drown myself in books or music. One isn’t better than the other. But here, clearly, the problem is me, and not the nasty technology.

*If you’ve read all this, let me know what you think. I suspect I might have taken a few shortcuts here and there, and I’ll be more than happy to make them explicit if you point out what isn’t convincing.*

Similar Posts:

Technological Overload Panel [en]

Technological overload (oh, I hadn’t realised this was a panel!) — again, [Bruno has some nicely-written notes](http://www.lunchoverip.com/2007/02/lift07_the_priv.html) to share.

Fun crackberry video from YouTube.

The moderator loves his crackberry, but he’s an addict.

The panelists don’t blog! What a shame! Not much IM either… *(that was a steph-note)*

*steph-note: We’re asked to close laptops for Nada Kakabadse’s presentation. Reminds me of “Le Test du Moi” where they wanted to take my laptop away for a week — not realistic given my line of work. In my case, I’m using the computer to take notes because my handwritten notes are illegible because of my RSI. => no notes on the first part of the presentation, but I took photographs of the slides.*

Internet Addiction Slides 1

Internet Addiction Slides 2

Internet Addiction Slides 3

Internet Addiction Slides 3

Internet Addiction Slides 5

Panelists seem to agree that one can’t assume people are “addicted” because they resist closing their laptops in a given situation (I resisted, saying I was using it to take notes, but was asked to close it).

Stefana has seen the private come into the workplace much more than the opposite, carried by technology (e-mail, IM, etc). Keeping our social network alive at work too.

Trick question: how many of you use e-mail for personal use during work? Trick, because the line between personal and private is not clear. *steph-note: agreed — I didn’t raise my hand. In my situation, it’s worse, because my “private life” and “work” have merged to a great extent.*

Suffering.

Information overload, burn-out, addiction: are we mixing things up here?

Sharing: burn-outs? addiction? “My name is … and I’m an internet addict.” *steph-note: is this turning into an AA session?*

Robert Scoble: too many feeds, too many e-mails. Solution? Maybe addiction, but also allows him to do his work, and happy about that. *steph-note: if I got that correctly, Robert…*

Risk in curing addiction: reduction of productivity. (Stefana)

“poorer” channels actually have something that allows more than “richer” channels like VoIP (people have Skype, but continue to chat hours a day). (Stefana)

Bruno Giussani: where exactly is the addiction? not to the Blackberry.

Stefana: average number of contacts for non-social-networking person is around 20. The digital channels actually *allow* people to maintain this high number of contacts. *steph-note: wow, technology actually allows us to handle more relationships…*

Quality of online/offline relationships? Stefana: there is anyway a multiplicity of qualities of relationships.

Question: can we really multitask? (cf. continuous partial attention, etc *steph-note: done to death imho*)

Stefana: with routine, things that seem to require attention actually have become only monitoring.

*steph-note: wow, all this talk about addiction. Looking forward to my talk at the Centre for Addictions in Geneva very soon.*

Stefana: real issue = what is the acceptable response time for an e-mail (20 minutes, half a day, a day, a week?) The pressure comes from what **we** consider an acceptable response time. For IM? *steph-note: you can **not** respond, cf. Stowe*

Wrap-up: how do you unplug?

Stefana: what is the cost of unplugging? it can be compared to “stop talking to everyone!” *steph-note: totally agree*

Fred Mast: no need to switch off, we can be addicted and happy *steph-note: don’t agree, “addicted” contains unhappy — if you’re not unhappy, you’re not addicted*

Nada Kakabadse: upto each and every one.

*steph-note: “quality-time” **can** also happen online, folks. This session is getting me slightly worked up.*

Stefana: keep in mind the overload issue is touching a tiny amount of people, most people would be thrilled to have 7 instead of 5 e-mails a day!

Similar Posts:

Julian Bleecker: 1st Life, 2nd Life [en]

How to live in a pervasively networked world. What happens when 1st life meets second life?

What is 1st/2nd life? They’re different, but in what way?

1st: material contingencies. Digital data owes its life to material stuff. So our 2nd life has a material basis, and we should be mindful of it.
This material basis is a debt (some sort of HR, material, expended energy debt too).

Julian Bleecker

Online exists thanks to offline. An avatar consumes 1,752kWh per year. That is a bit less energy than a real person (2,436kWh) (cf. Nicolas Carr’s Blog, 05.12.06, [see blog](http://roughtype.com/archives/2006/12/avatars_consume.php))

Also a debt to the sedentary body sitting in front of our computer screen. *steph-note: yes, my [upcoming post](http://twitter.com/stephtara/statuses/3927673) “On the Road to Being a Healthier Geek”…*

There are critical externalities to our SL existence. 1st life doesn’t reboot when the system crashes.

How could we be reminded of these externalities in our 2nd Life? Bridge FL to SL, and get the best of both? Can we make SL worlds that take those material contingencies seriously? Where do we start? Playful reminders. Motion, time distance.

– Wii: motion.
– Animal Crossing: time.
– Teku Teku Angel: distance.

How do you account for your second life?

[Julian’s site.](http://research.techkwondo.com/)

**Update 11.02.2007:** Check out [Julian’s post about this topic](http://research.techkwondo.com/blog/julian/297).

Similar Posts:

Lara Srivastava [en]

Lara Srivastava

Mobile phone everywhere in our life.

We’re at the beginning of the “digital revolution”.

Much of human relationships is now mediated by some form of technology. We spend more time consuming digital media than any other media.

Acceleration: what on earth are the next ten years going to bring?

Social networks: added value to the individual, especially when the social network is visible by others.

Connectedness and the marginalisation of space and time in our interactions.

We keep our social contexts separate because of space and time. With technology, we get to merge them.

Boundaries.

Shared experiences create friendship and intimacy. *steph-note: great minds meet*

We don’t live by scientific methods or statistics.

Ambiguity of communication: open-endedness (e.g. who ends the conversation, bye-bye ping-pong)

Need to re-create ourselves online. => “who am I?” Shadows of ourselves everywhere we go. Painting ourselves online. We fragment our identity online. Where do we find our “true” identity in there?

Managing online identity is a bigger and bigger challenge (not talking about privacy or legal issues here). What design to facilitate this?

“Vivons heureux, vivons connectés!”

Similar Posts:

Stowe Boyd: Building Social Applications [en]

***Warning: these are my notes of [Stowe](http://stoweboyd.com/message)’s workshop at [LIFT](http://liftconference.com), meaning my understanding and interpretation of what he said. They might not reflect accurately what Stowe told us, and might even be outright wrong in some places. Let me know if you think I really messed up somewhere.***

**Update 05.2007:** enjoy the (http://www.slideshare.net/stoweboyd/building-social-applications) and the (http://www.stoweboyd.com/message/2007/03/social_me_first.html) (not the workshop!).

Questions to play ball with:

1. What makes social applications social (or not)
2. How can we make applications more social?
3. What are the common factors in successful social applications?
4. What is worth building?

1. iTunes vs. Last.fm; also non-social applications which implement, at some point, some social component.

“Software intended to shape culture.” Stowe Boyd, in Message, August 1999

*steph-note: a step further than “groupware”*

LIFT'07... Stowe Boyd

Applications which are qualitatively different. But they haven’t replaced the rest: people are still building applications which allow people to buy stuff online. But we’re looking for ways to stick the humans back in there (“what do the top 10 authorities on cellphones recommend?”)

Read: The Great Good Place by Ray Oldenburg (Third Place, not home and not work)

Decreasing affiliation in the USA (Putnam — sp?). People spend less time “hanging out” with people. *steph-note: cf. danah/MySpace* More TV. Commuting isn’t that significant, but hours in front of the TV is. The light at the end of the tunnel, the only hope we’ve got left, is the internet. Social hours spent on the internet are hours not spent watching TV *(steph-note: yep!)*

TV is not involvement in people, but in this “entertainment culture”. TV reached lowest numbers in the USA since ’50s.

One way we can measure the success of a social application is how much it moves us in that direction.

Social: me first. Put the individual in the centre. Look at the difference between traditional journalism (disembodied third voice) and blogging (first person, you know who’s writing and who’s reading). Need to start with needs and desires of the people using it (?).

Adoption happens in stages. First, the application needs to satisfy the needs of an individual, in such a way that he/she comes back. And then, there needs to be stuff to share that encourages the individual to invite his friends in.

my passions — my people — my markets

Start with the people. Put the people in the foreground (but how?) Easy to fail if you don’t do that right. How are people going to find each other? Second, support their networks/networking.

Only third: realisation of money — markets — shipping etc.

Give up control to the users: “the edge dissolves the centre”.

To review a social app, you need to use it “for real” over an extended period of time.

Xing: the edge doesn’t dissolve the centre. E.g. can’t create a group. Need to ask them by e-mail, and they try to control group creation and management.

Build an environment in which people are “free”. Allow them to find each other.

Success factors for a social application: me first and bottom up. Otherwise, it won’t spread.

Blogging: primary goal is social interaction and networking *(steph-note: half agree, there is the “writing and being read and getting some recognition” goal too — and that is not necessarily social **interaction** and does not necessarily lead to **network contacts**)*

What suicide girls get right: low price, real people, real lives, social stuff like chat, pictures, etc. They have the connections between the people as the primary way to go around.

**Semi/a-social**

– iTunes
– Bestbuy.com
– Pandora (until recently)
– After the fact (eBay: reputation, Netflix: friends in a tab, Amazon: recommendations from other users, Basecamp: not that social, fails some of the critical tests)

**The Buddylist is the Centre of the Universe…**

A case against IM being disruptive: the user chooses how disruptive the client is (blings, pop-up messages, etc… same with e-mail)

Totally acceptable to not answer on IM. But also, maybe at times your personal productivity is less important than your relationship with the person IMing you.

“I am made greater by the sum of my connections, and so are my connections.”

(Give to others, and they’ll give to you. Help your buddies out, be there for them, and others will be there for you when you need them.)

List of hand-picked people who are on *your* list.

Groups help huge communities scale, in the way they bring them down to manageable sizes for human beings again. (Dunbar constant, roughly 150 people.)

Six degrees of connection doesn’t work. People are strangers. Even second degree is really weak.

Difference between people you really talk to, and “contacts” (often people will have two accounts => should build this kind of thing into the service — cf. Twitter with “friends” and “people you follow”).

**Me, Mine, and Market.**

Market: it’s the marketplace where the application builders are going to be able to make money by supporting my interaction/networking with “mine”.

You can’t “make an app social”, you need to start over most of the time.

Think about the social dimension first, and then what the market is. E.g. social invoicing app, what could the market be? Finding people to do work for you. And then you can invoice them using the system.

E.g. Individual: “I need a perfect black dress for that dinner party.” => who knows where to shop for the most fashionable stuff? => market = buying the perfect black dress, with commission to the recommender. (New social business model!)

Facebook profile: all about flow, it’s not static. It’s a collection of stuff going on in my world. Information about my blog (posts), friends… I don’t have to do anything, and it changes.

It represents my links to the world. People want to *belong*. Be in a context where what they do and say matters. Make it easy for users to find other people who will care about them.

Orkut failed because it was just social networking for the sake of social networking. Not targeted at a specific group of people. Nobody who cares! Disease-like replication and then died down. Nothing to do there.

Swarm intelligence. People align around authority and influence. Some people are more connected then others. Inevitable. Swarmth = Stowe-speak for measure of reputation. As soon as reputation brings something to those who have it, charlatans step in and try to figure out how to game the system. Need to be aware of that, to discover those cheating mechanisms and counter them.

General principle: things are flowing, and we want to support the rapid flow of information (ie, stuff that goes in my profile). “traffic”: do you make it possible for people to get information from a variety of sources delivered quickly to them? (e.g. Facebook bookmarklet) (traffic=possible metric).

The media hold the pieces, but not the sense of the conversation. You need to immerse yourself into the flow to get it. How transformative is it to get a constant flow of information from people you care about? Can’t evaluate that from the outside.

**Tags**

cf. David Weinberger: tags matter for social reasons. The power of classification is handed out to the users. They use it to find information and to find each other. They define implicit social groupings.

If people don’t “get” tags, the interface isn’t good. Because the concept is really simple. (e.g. Flickr, del.icio.us get it right)

**Discovery**

Primary abiding motivator of anybody on the internet: discovery (things, places, people, self)

**One of Stowe’s pet peeves: Groups and Groupings**

Networks are asymmetric, accept it. Everybody is **not** equal in a group. The groups are always to some extent asymmetric.

Groupings are ad hoc assemblages of peope with similar interests (from my point of view). (My buddy list categorisation.)

Groups try to be symmetric.

Community of tags. They happen automatically.

**Power Laws**

There will always be people with more power than others, get over it. The recommendation of somebody with more swarmth should count more than that of one with no swarmth.

Accept and work with the imbalance of power.

But careful! The people decide who has more swarmth. And you need to constantly counter the games. Natural social systems are self-policient (sp?).

**Reputation**

Measure and reward swarmth *(steph-note: !== popularity, quantity)*

Reputation is not transportable from one network to another.

**Deep Design**

– last.fm (neighbours!)
– upcoming.org (events are nothing without people!!)
– Facebook
– ThisNext (about design and fashion)

First, just build the social app. Once the social stuff is in place, build the market (see Last.fm).

Journal where you can integrate music references. With backlinks from artists.

Mistake? tags aren’t source of groupings.

*steph-thought: Flickr groups are not just about people, they are about editing content (creating collective photo albums).*

If you have an existing social app, and an entrenched body of users, to make people switch to your new product you need to be an order of magnitude better.

Tag beacons: a recommended tag (e.g. lift07)

If you make people tag an item, the tags used stabilize over time. After a while, the same 10-15 tags. Little chance a new user two years latter will suddenly introduce another tag.

ThisNext is pretty. A piece of social interaction stuff missing however — can’t communicate with other people. Profile just leads to recommendations.

**Cautionary Tales**

Basecamp and the Federation of Work: multiple logins, domains — fragmentation. Wanted to be able to pull everything in a single place. Not simple to keep track of everything one has in the system. Pervasive static models with hardly any flow. It’s an online groupware app, not a social app. It doesn’t put me in the foreground.

Outside.in is about finding people who are in your zipcode. I remember Stowe did a post on this some time back. “Where’s the people?”

You only get one first launch. What’s the point of missing it by doing it before you got to the social tipping point?

Blinksale: where’s the market? (invoicing thing)

**Explorations**

Where is all this going? All commerce on the internet in the future will be social. Put in context of social recommendations etc (perfect little black dresses). A social iTunes — what would it look like? They could acquire Last.fm and integrate them to iTunes, for example. I could recommend music to my friends via iTunes…

Calendars are hard! We’re still waiting for the perfect (at least good) calendar-sharing system.

Social browsing… “What should I look at today, based on recommendations of these n people I really find smart?”

Safety/privacy concerns: solutions we have in the offline world need to be emulated online.

Similar Posts:

Web 2.0 … The Machine is Us/ing Us [en]

[fr] Une vidéo qui vaut vraiment la peine d'être regardée (si vous comprenez l'anglais).

I really enjoyed this video and want to share it with you.

Thanks to [Joi](http://joi.ito.com/) for pointing it out on IRC.

Similar Posts:

Rédaction d'infos pour ciao.ch [en]

Mon travail de rédaction pour [le thème internet de ciao.ch](http://www.ciao.ch/f/internet/infos), un site d’information et de prévention destiné aux adolescents, avance plutôt bien.

[L’association CIAO](http://www.ciao.ch) m’avait contactée il y a déjà bien longtemps, mais entre un job d’enseignante à quasi-plein temps à l’époque, des rechutes de [TMS](/tms/), et les débuts un peu sur les chapeaux de roue de [ma vie de consultante indépendante](http://stephanie-booth.com), le rédaction a vraiment commencé au compte-gouttes. Mais là, depuis quelque temps, on a trouvé un rythme de croisière à coups d’après-midis dans leurs bureaux et de nombreux litres de thé de menthe assaisonnés de quelques gâteaux et chocolats.

Si vous avez un moment — et surtout si vous connaissez les adolescents de près ou de loin — votre avis sur ce qui est déjà en ligne m’intéresse grandement. Est-ce que ça vous paraît adapté, pertinent, adéquat?

Le thème est loin d’être complet. Seront mis en ligne prochainement des chapitres tournant plus autour de la “sécurité informatique”: virus, phishing, spam. Le reste attend d’être rédigé…

Similar Posts:

Adolescents, MySpace, internet: citations de danah boyd et Henry Jenkins [fr]

[en] Citations and some French comments/paraphrasing of danah boyd and Henry Jenkins's interview "MySpace and Deleting Online Predators Act (DOPA)". Must-read if your life has anything to do with teenagers.

Je viens de finir de lire ce fascinant interview de [danah boyd](http://www.danah.org/) et [Henry Jenkins](http://web.mit.edu/cms/People/henry3/) au sujet des [adolescents et d’Internet](http://www.danah.org/papers/MySpaceDOPA.html), intitulé “MySpace and Deleting Online Predators Act (DOPA).” Si vous travaillez de près ou de loin avec des adolescents, ou si vous êtes parent d’adolescent, prenez vingt minutes pour le lire. ([PDF pour imprimer.](http://www.danah.org/papers/MySpaceDOPA.pdf)) Voici les passages qui me parlent le plus, avec quelques commentaires. La mise en évidence est de moi. (Avertissement: tartine ahead.)

Cela fait bientôt deux ans que je fais régulièrement des [conférences dans des écoles](http://stephanie-booth.com/ecoles/), pour faire de la “prévention blogs” ou “prévention Internet” en général. Ce qui me dérange depuis longtemps, c’est cette idée reçue qu’Internet grouille de pédophiles et est par définition un espace dangereux.

J’ai beaucoup apprécié de retrouver dans les paroles de ces deux chercheurs des choses que je pense ou dis, sans avoir fait autant d’études formelles à ce propos. Jolie confirmation de mon intuition et de ce que j’ai pu déduire de mes expériences directes.

J’essaie souvent, un peu maladroitement, de mettre en avant le rôle de construction sociale que jouent ces espaces sur internet. Voici ce qu’en dit danah:

> These sites play a key role in youth culture because they give youth a space to hang out amongst friends and peers, share cultural artifacts (like links to funny websites, comments about TV shows) and work out an image of how they see themselves.

(danah)

Une autre thèse que je défends et que ce ne sont pas ces espaces qui créent les comportements “déviants” des adolescents, mais qu’internet nous donne simplement accès, en tant qu’adultes, à des choses qui étaient auparavant cachées. A noter qu’une bonne partie de ces comportements font partie intégrante des processus de socialisation des adolescents, même s’ils ne sont pas plaisants.

> While integrating into cultural life is a critical process that takes place during these years, the actual process is not always smooth or pleasant. Bullying, sexual teasing, and other peer-to-peer harassment are rampant amongst teenagers, as these are frequently the tools through which youth learn to make meaning of popularity, social status, roles, and cultural norms. MySpace did not create teenage bullying but it has made it more visible to many adults, although it is not clear that the embarrassment online is any more damaging to the young victims than offline. […] No one of any age enjoys being the target of public tormenting, but new media is not to blame for peer-to-peer harassment simply because it makes it more visible to outsiders. In fact, in many ways, this visibility provides a window through which teen mentors can help combat this issue.

(danah)

Le vrai problème, ensuite, est la réaction que vont avoir les adultes face à ces comportements auxquels ils sont confrontés, et qu’ils ne peuvent plus nier.

> Adults are confronting images of underage drinking or sex, discussions of drug use, and signs of bullying and other abusive behavior. […] In many cases, schools are being forced to respond to real world problems which only came to their attention because this information was so publicly accessible on the web. […] Much of the controversy has come not as a result of anything new that MySpace and the other social software sites contribute to teen culture but simply from the fact that adults can no longer hide their eyes to aspects of youth culture in America that have been there all along.

(Henry)

Pour le moment, malheureusement, la réaction la plus répandue semble être une forme de panique morale (“internet c’est dangereux”, “les adolescents ont des comportements criminels sur leurs blogs”). Je me réjouis de lire les conclusions de danah concernant les causes du vent de panique gravitant autour des modes de socialisation de notre jeunesse. Je pense personellement qu’il y a également une autre piste à explorer, et qui tourne autour de ce qu’on pourrait appeler la “culture de la peur”.

> Understanding why moral panics emerge when youth socialize is central to my research.

(danah)

Les outils de l’internet social sont de plus en plus utilisés dans le monde professionnel. Même si à mon sens c’est plus un problème dans le monde Anglo-Saxon qu’en Suisse (quoique… ça nous pend au nez), les écoles devraient apprendre aux enfants à exploiter le potentiel de ces outils et gérer les risques que peut comporter leur utilisation, plutôt que de les interdire ou les ignorer comme étant “des jeux d’enfants”.

> Social networking services are more and more being deployed as professional tools, extending the sets of contacts that people can tap in their work lives. It is thus not surprising that such tools are also part of the social lives of our teens. Just as youth in a hunting society play with bows and arrows, youth in an information society play with information and social networks. Our schools so far do a rather poor job of helping teens acquire the skills they need in order to participate within that information society. For starters, most adult jobs today involve a high degree of collaboration, yet we still focus our schools on training autonomous learners. Rather than shutting kids off from social network tools, we should be teaching them how to exploit their potentials and mitigate their risks.

(Henry)

De même, si effectivement ces espaces numériques sont terriblement dangereux, il est important que l’école enseigne aux adolescents comment gérer leur présence en ligne, plutôt que de les encourager à l’éviter. La citation qui suit est une allusion directe à la volonté de certaines instances aux Etats-Unis (et ailleurs) de bloquer l’accès aux sites de “réseautage en ligne”, comme MySpace, depuis les écoles.

> Suppose, for the sake of argument, that MySpace critics are correct and that MySpace is, in fact, exposing large numbers of teens to high-risk situations, then shouldn’t the role of educational institutions be to help those teens understand those risks and develop strategies for dealing with them? Wouldn’t we be better off having teens engage with MySpace in the context of supervision from knowledgeable and informed adults? Historically, we taught children what to do when a stranger telephoned them when their parents are away; surely, we should be helping to teach them how to manage the presentation of their selves in digital spaces. The proposed federal legislation does nothing to help kids confront the challenges of interacting with online social communities; rather, it allows teachers and librarians to abdicate their responsibility to educate young people about what is becoming a significant aspect of their everyday lives.

(Henry)

Je vous cite maintenant un long passage dans lequel danah parle de la question des prédateurs sexuels sur MySpace, de la couverture médiatique de ce phénomène (qui contribue à créer un climat d’alarme déconnecté de la réalité), et des chiffres sur lesquels on se base aux Etats-Unis pour justifier l’inquiétude ambiante à ce sujet.

Il y a quelque temps, j’avais moi-même été à la recherche de matière première (chiffres, enquêtes, etc) concernant les prédateurs sexuels sur internet. Depuis des années que je baigne dans la cyberculture, je n’avais en effet jamais rencontré ni entendu parler d’une seule histoire du genre, ce qui me paraissait en décalage avec la frénésie médiatique et les opérations de prévention à grande échelle dont j’étais témoin.

Sans grande surprise, je n’ai pu mettre la main que sur une seule étude (celle-là même dont parle danah) qui fournissait des chiffres alarmants. Mais en regardant de près l’analyse des résultats fournis, j’avais été quelque peu sidérée de voir des choses comme “une fille de 13 ans à qui on a demandé sa taille de soutien-gorge” rentrer dans la catégorie “unwanted sexual sollicitation”, sans précision de l’âge ou du sexe de la personne posant la question. De plus, j’aurais apprécié une étude comparative de la quantité de “sollicitations sexuelles non désirées” dont sont victimes les ados à l’école, dans la rue, ou dans leur club de sports. Dans le troisième paragraphe que je cite, danah fait le même genre de critique.

Elle nous rappelle également que la grande majorité des enlèvements aux Etats-Unis sont l’oeuvre de personnes connues de l’enfant. D’un point de vue statistique, les enfants courent plus de risques en allant aux scouts ou à une sortie de catéchisme qu’en traînant sur MySpace. De plus, elle nous rappelle que la peur des prédateurs, régulièrement utilisée pour priver les jeunes d’espaces publiques (numériques ou physiques), sert aussi à détourner notre attention d’abuseurs statistiquement plus significatifs. Les jeunes courent plus de risques d’être victimes d’abus à leur domicile ou à celui de leurs amis que dans les espaces publics.

Voilà, grossièrement résumé, les arguments principaux de danah boyd dans les paragraphes suivants.

> The media coverage of predators on MySpace implies that 1) all youth are at risk of being stalked and molested because of MySpace; 2) prohibiting youth from participating on MySpace will stop predators from attacking kids. Both are misleading; neither is true.

> Unfortunately, predators lurk wherever youth hang out. Since youth are on MySpace, there are bound to be predators on MySpace. Yet, predators do not use online information to abduct children; children face a much higher risk of abduction or molestation from people they already know – members of their own family or friends of the family. Statistically speaking, kids are more at risk at a church picnic or a boy scout outing than they are when they go on MySpace. Less than .01% of all youth abductions nationwide are stranger abductions and as far as we know, no stranger abduction has occurred because of social network services. The goal of a predator is to get a child to consent to sexual activities. Predators contact teens (online and offline) to start a conversation. Just as most teens know to say no to strange men who approach them on the street, most know to ignore strange men who approach them online. When teenagers receive solicitations from adults on MySpace, most report deleting them without question. Those who report responding often talk about looking for attention or seeking a risk. Of those who begin conversations, few report meeting these strangers.

> The media often reference a [Crimes Against Children report](http://www.unh.edu/ccrc/pdf/jvq/CV38.pdf) that states one in five children receive a sexual solicitation online. A careful reading of this report shows that 76% of the unwanted solicitations came from fellow children. This includes unwanted date requests and sexual taunts from fellow teens. Of the adult solicitations, 96% are from people 18-25; wanted and unwanted solicitations are both included. In other words, if an 18 year old asks out a 17 year old and both consent, this would still be seen as a sexual solicitation. Only 10% of the solicitations included a request for a physical encounter; most sexual solicitations are for cybersex. While the report shows that a large percentage of youth are faced with uncomfortable or offensive experiences online, there is no discussion of how many are faced with uncomfortable or offensive experiences at school, in the local shopping mall or through other mediated channels like telephone.

> Although the media has covered the potential risk extensively, few actual cases have emerged. While youth are at minimal risk, predators are regularly being lured out by law enforcement patrolling the site. Most notably, a deputy in the Department of Homeland Security was arrested for seeking sex with a minor.

> The fear of predators has regularly been touted as a reason to restrict youth from both physical and digital publics. Yet, as Barry Glassner notes in [The Culture of Fear](http://www.amazon.com/exec/obidos/ASIN/0465014909/apophenia-20), predators help distract us from more statistically significant molesters. Youth are at far greater risk of abuse in their homes and in the homes of their friends than they ever are in digital or physical publics.

(danah)

Henry Jenkins nous rappelle que le décalage entre générations de parents et d’enfants pour ce qui est de l’adoption de nouvelles technologies n’est rien de nouveau. Les parents et enseignants sont souvent effrayés par le fait qu’ils ne comprennent pas ce que les jeunes font avec les technologies de communication d’aujourd’hui, et qu’ils ne sont donc pas en mesure de protéger ou superviser les enfants lorsqu’ils les utilisent.

> History shows us a recurring pattern surrounding the adaptation of any new communications technology. Young people are often early adopters: they are more open to new ideas and experiences; they are looking for ways to leave their mark on the world and they are seeking places where they can socially interact with minimal adult interference. Parents and teachers are often frightened by these new kinds of communication technologies which were not part of the world of their childhood: they don’t really understand what their young people are doing with them and they don’t know how to protect or supervise their children while they are engaged in these activities. The situation is thus ripe for moral panic.

(Henry)

Henry continue sur les conséquences désastreuses d’une limitation de l’accès internet dans les écoles et bibliothèques. Cela handicaperait les enfants qui n’ont pas un bon accès internet à la maison et qui n’auraient donc pas l’occasion d’apprendre à utiliser ces outils sociaux s’ils ne sont pas accessibles depuis l’école.

Il ne faut plus maintenant parler de fossé numérique, mais de “participation gap” (décalage participatif — il y a sans doute une traduction meilleure). Les jeunes sont en train d’acquérir d’importantes compétences en réseautage et collaboration qui auront une conséquence sur leur futur professionnel. Ceux qui n’ont accès qu’à un internet filtré n’auront pas cette chance et s’en trouveront prétérités.

> What a kid can do at home with unlimited access is very different from what a kid can do in a public library with ten or fifteen minutes of access at a time and with no capacity to store and upload information to the web. We further handicap these children by placing filters on the Internet which restrict their access to information which is readily available to their more affluent classmates. And now this legislation would restrict their ability to participate in social networks or to belong to online communities. The result will be to further isolate children from poorer economic backgrounds, to cut kids at risk from support systems which exist within their peer culture, and to limit the social and cultural experiences of kids who are already behind in acquiring important networking skills that will shape their professional futures. All of this will compound what we are now calling the participation gap. The early discussion of the digital divide assumed that the most important concern was insuring access to information as if the web were simply a data bank. Its power comes through participation within its social networks. The authors of the law are reading MySpace and other social software exclusively in terms of their risks; they are not focusing on the opportunities they offer for education and personal growth. In protecting children from those risks, they would cut them off from those educational benefits.

(Henry)

Il y a des parallèles à faire entre les activités de socialisation de la génération “parents” dans leur jeunesse, et ce que font les ados d’aujourd’hui. Les activités sont déplacées en ligne, mais au fond, c’est assez similaire. D’après Henry, une des conséquences est la diminution des occasions qu’ont les jeunes d’être entre eux hors du contrôle des adultes. Là, je pose une question: si c’est vrai pour les Etats-Unis, qu’en est-il de l’Europe? J’ai le sentiment que cette problématique est peut-être différente.

> As I suggested above, most parents understand their children’s experiences in the context of their memories of their own early years. For the baby boom generation, those defining experiences involved playing in backyards and vacant lots within suburban neighborhoods, socializing with their friends at the local teen hangout, and participating within a social realm which was constrained by the people who went to your local school. All of that is changing. Contemporary children and youth enjoy far less physical mobility, have less time outside of adult control, and have fewer physical places to hang out with their friends.

> Much of this activity is being brought online. What teens are doing online is no better and no worse than what previous generations of teens did when their parents weren’t looking. The difference is that as these activities are being digitized, they are also being brought into public view. Video games bring the fantasy lives of young boys into the family room and parents are shocked by what they are seeing. Social networks give adults a way to access their teens’ social and romantic lives and they are startled by their desire to break free from restraints or act older than their age.

(Henry)

Il est réjouissant d’entendre que grâce en particulier à la téléphonie mobile, les jeunes sont plus régulièrement en communication avec les membres de leur famille et leurs pairs qu’autrefois.

> Because of mobile phones, current college students report greater ongoing communication with their parents than in previous generations. As Misa Matsuda has argued, networked technologies are allowing today’s youth to maintain “full-time intimate communities.” While the socialization that takes place in digital publics is equivalent to that which occurs in physical publics, new media is allowing youth to be more deeply connected to their peers and their family members, providing a powerful open channel for communication and sharing.

(danah)

En ce moment, MySpace et les autres outils de réseautage en ligne sont perçus comme des menaces à l’ordre public, dit Henry. Mais on peut regarder les choses différemment et les voir comme un terrain d’entraînement pour nos futurs citoyens et dirigeants politiques. Il mentionne que les jeunes d’aujourd’hui prennent des rôles publics de plus en plus tôt.

Note intéressante: la recherche actuelle démontrerait que les joueurs de jeux multijoueurs en réseau ont des aptitudes importantes pour le travail en équipe, une meilleure compréhension de quand prendre des risques et lesquels, de traiter des sources d’information complexes, etc. J’avoue que ça m’interpelle particulièrement, puisque j’ai personnellement plutôt des inquiétudes concernant les conséquences néfastes que pourrait avoir sur des jeunes en développement le fait de faire une partie de leurs expériences de vie dans un monde dont les règles ne sont pas celles de la réalité. A creuser, donc.

De nouveau, Henry relève que les jeunes n’ont personne vers qui se tourner lorsqu’ils ont besoin de conseils concernant les choix et problèmes éthiques auxquels ils sont confrontés dans ces environnements. Une partie du travail fait pour la Fondation MacArthur consistera à proposer aux jeunes, parents, et enseignants des lignes de conduite éthiques qui les aidera à prendre des décisions informées et sensées au sujet de leur vie en ligne. C’est clairement plus constructif que de mettre des filtres sur tous les ordinateurs publics et de laisser les jeunes se débrouiller seuls avec ces questions.

> Right now, MySpace and the other social network tools are being read as threats to the civic order, as encouraging anti-social behaviors. But we can easily turn this around and see them as the training ground for future citizens and political leaders. Young people are assuming public roles at earlier and earlier ages. They are interacting with larger communities of their peers and beginning to develop their own styles of leadership. Across a range of issues, young people are using social network software to identify and rally like-minded individualism, forming the basis for new forms of digital activism. Current research shows that teens who participate in massively multiplayer games develop a much stronger ability to work in teams, a greater understanding of how and when to take appropriate risks, an ability to rapidly process complex bodies of information, and so forth. At the same time, these teens are facing an array of ethical challenges which are badly understood by the adults around them. They have nowhere to turn for advice on how to confront some of the choices they make as participants within these communities. Part of the work we will be doing for the MacArthur Foundation involves the development of an ethics casebook which will help parents, teachers, and students work through some of these issues and make sensible decisions about how they conduct their online lives. We see this kind of pedagogical intervention as far more valuable than locking down all public computers and then sending kids out to deal with these issues on their own.

(Henry)

Voici, en très résumé, les conseils principaux que Henry propose aux parents. J’y retrouve le conseil que je répète un peu comme un disque rayé, de conférence en conférance: dialogue, dialogue, dialogue.

> Parents face serious challenges in helping their children negotiate through these new online environments. They receive very little advice about how to build a constructive relationship with media within their families or how to help their offspring make ethical choices as participants in these online worlds.

> […]

> 1. Communication with your daughter or son is key. Build a trusting relationship through dialogue. It is important to talk with them about your concerns; it is even more important to listen to what they have to say about their online experiences and why these sites are such an important part of their interactions with their peers. […]
2. Create an account to understand how the site works, but not to stalk your kids. […]
3. Ask your kids how they choose to represent themselves and why. […]
4. Talk about private/ public issues with your kids. Help them to understand the consequences of making certain information publicly accessible. Get them to think through all of the possible audiences who might come into contact with their online information. Teens often imagine MySpace as a youth-only world. It isn’t and they need to consider what the consequences would be if their grandparents, their teachers, admissions officers or a future employer read what they said about themselves. […]
5. Talk through what kids should do if they receive unwanted attention online or if they find themselves the victims of cyberbullying. […]

Voilà. J’ai fait un peu plus de traduction libre que ce que j’avais prévu, et peut-être un peu moins de commentaire — mais la plupart des citations parlent d’elles-mêmes. J’espère que vous aurez trouvé intéressant ce que disent ces deux chercheurs, [danah boyd](http://www.danah.org/) et [Henry Jenkins](http://web.mit.edu/cms/People/henry3/). A nouveau, je ne peux que vous encourager à [lire l’interview en entier](http://www.danah.org/papers/MySpaceDOPA.html) si vous travaillez avec des adolescents. Si l’anglais est un obstacle infranchissable pour vous, la [traduction Google](http://google.com/translate?u=http%3A%2F%2Fwww.danah.org%2Fpapers%2FMySpaceDOPA.html&langpair=en%7Cfr&hl=en&ie=UTF8) peut vous aider.

Similar Posts:

Donnant-donnant [en]

J’avais l’intention de faire court lorsque j’ai commencé ce billet. Du coup, étalant la rédaction sur plus de 24 heures… il s’est allongé. Mes excuses.

Jeudi, invitée de dernière minute un peu muette à la table ronde qui a suivi la présentation d'[Alban Martin](http://cocreation.blogs.com/) sur l'[Âge de Peer](http://alban.martin.googlepages.com/home) lors du [dernier First de l’année de Rézonance](http://www.rezonance.ch/rezo/classes/ft-first-tuesday/geneve/20061205/one-community?page_num=0) (respirez!), j’ai enfin saisi la réponse à une réflexion qu’on m’a faite concernant la co-création et qui avait fini par me mettre mal à l’aise.

Les entreprises qui impliquent les clients dans la création de produits, qui comptent sur le bouche à oreilles ou les blogs pour faire leur marketing… ne sont-elles pas, en quelque sorte, en train de profiter de la bonne volonté des passionnés que nous sommes? Lorsqu’un service web sauce 2.0 encourage une communauté d’utilisateurs à devenir également une communauté de développeurs, et à produire plugins et extensions, ou lorsqu’il compte sur la “communauté” pour répondre aux questions dans un forum de d’aide, n’est-il pas en fait en train de **réduire ses coûts sur le dos des pauvres naïfs** qui donnent gratuitement de leur temps et de leurs compétences?

**Réponse courte: non.**

Réponse plus longue? C’est ce genre de dynamique qui permet aux utilisateurs de profiter de nombreux **services gratuits ou quasi-gratuits**. Si on peut aujourd’hui lancer un produit avec un budget marketing frisant le zéro absolu, parce qu’il est assez génial pour que les utilisateurs prennent eux-même en charge de faire sa publicité, cela réduit les coûts, certes, mais cette réduction est répercutée sur le prix que doit payer l’utilisateur: souvent rien.

On peut en quelque sorte dire qu’**au lieu de payer en argent un service, l’utilisateur paie en donnant un peu de son temps** pour recommander le service à des amis (réduisant ainsi la somme d’argent nécessaire à la publicité), ou bien en contribuant un peu de code qui profitera ensuite à tous.

J’aime bien cette façon de voir les choses: j’aime [GMail](http://gmail.com), par exemple, qui fournit à mon sens un service e-mail extrêmement performant pour rien du tout (en cash). Cela ne me dérange pas de “payer” en recommandant GMail à mon entourage, ou en permettant à Google d’afficher parfois des pubs dans l’interface web. Personellement, j’aime recommander les produits que j’apprécie à mon entourage. On pourrait considérer que d’une certaine façon, Google me paie pour faire ça, et qu’en retour, je leur reverse d’argent pour utiliser leur service.

On se déplacerait presque vers une **économie du troc**, vous ne trouvez pas? L’avantage que j’y vois, comme ça un peu à froid, c’est que le “travail” que je fais pour permettre l’existence d’un service gratuit, je ne le ressens pas comme du travail. Finalement, le service devient le résultat d’un effort communautaire, avec un minimum de structure salariée pour servir de base.

Je crois qu’on commence à avoir tellement l’habitude du gratuit sur le web qu’on oublie ce qui le rend possible. Du coup, dès que quelque chose devient “un peu payant” ou se “commercialise” parce qu’il y a des gens qui gagnent un salaire, on pense que toute gratuité devrait disparaître — de la part des utilisateurs.

J’ai beaucoup entendu ce genre de réaction autour de [WordPress](http://wordpress.com). WordPress ([le meilleur outil de blog](http://climbtothestars.org/archives/2006/07/20/bloguer-avec-wordpress-cest-facile/) de la planète en ce moment, à mon avis) est avant tout un outil open source et libre, résultat du travail d’une communauté de développeurs et d’utilisateurs. Lorsque [Matt](http://photomatt.net/) a fondé [Automattic](http://automattic.com/), une entreprise qui a des employés et qui fournit des services payants tournant autour de WordPress, certains ont commencé à dire “pah! les pigeons qui contribuent à WordPress sont simplement en train d’enrichir Automattic!”

Quand, dans le cadre de [mon travail avec coComment](http://climbtothestars.org/archives/2006/04/13/im-working-for-cocomment/), j’ai demandé à un utilisateur qui critiquait notre façon de faire ce que lui suggérait à la place, il m’a envoyé sur les roses en me disant que [coComment](http://cocomment.com) n’avait pas à tenter d’extorquer du public des informations que lui faisait payer à ses clients.

Ce qui échappe à ces gens, c’est que les petites contributions volontaires sont entre autres ce qui permet de leur fournir gratuitement un service qui vaut plus que rien du tout.

Related:

– [billet d’Ollie, qui était dans le public](http://b-spirit.com/blogollie/?p=1863)

Similar Posts:

Le Matin Dimanche parle de Second Life [fr]

[en] Article in local newspaper about Second Life. Some links and pointers.

Eh oui! Ce matin, j’ai failli oublier de suivre mon propre conseil à mon entourage: acheter Le Matin Dimanche. On y trouve un [article présentant brièvement Second Life](http://www.lematin.ch/nwmatinhome/nwmatinheadactu/0/les_suisses_de__second.html), accompagné de deux interviews: [Philippe Mottaz](http://www.lematin.ch/nwmatinhome/nwmatinheadactu/0/_je_me_suis_offert.html) (Via Digitalis) et [moi-même](http://www.lematin.ch/nwmatinhome/nwmatinheadactu/0/_j_ai_eu_un_vrai_choc.html).

Lectures sur le même sujet:

– [Second Life, c’est quoi?](http://climbtothestars.org/archives/2006/08/12/second-life-cest-quoi/)
– [Culture Shock in Second Life](http://climbtothestars.org/archives/2006/08/14/culture-shock-in-second-life/)
– [First Steps in Second Life](http://climbtothestars.org/archives/2006/08/12/first-steps-in-second-life/)
– [Photos de Second Life](http://flickr.com/photos/tags/secondlife) sur Flickr
– [Qui parle de Second Life](http://technorati.com/search/secondlife?language=fr) sur Technorati
– [Second Life](http://secondlife.com), le site (attention! Second Life n’est pas un site mais plutôt [un programme à télécharger](http://secondlife.com/community/downloads.php))
– [Blog francophone consacré à Second Life](http://secondworld.wordpress.com/)
– [Ma collection de liens](http://del.icio.us/steph/secondlife) au sujet de Second Life

Dommage quand même, pour un article parlant de quelque chose qui se passe en ligne, qu’il n’y ait pas un seul lien sur la page ni sur la version online! Du coup, j’ai encore plus de [pauvres visiteurs qui cherchent “second life” dans Google](http://climbtothestars.org/archives/2006/11/25/second-life-et-mes-stats/)…

Si c’est la problématique ados et internet qui vous interpelle, [quelques infos sur mon site pro](http://stephanie-booth.com/ecoles).

Ah oui — je sais pas vous, mais en tous cas moi je vous prédis une déferlante médiatique au sujet de Second Life, genre les blogs il y a deux ans…

Similar Posts: